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NPC Generator

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Advanced [show]


Aym Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her blue hair is kept up in a ponytail inside a feathered hat. Her gold eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She would rather hide behind her crafts than deal with other people.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is content.

Ideals: Artistic. Flaws: Mundane, Shy, Disease. Bonds: Attractive. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Aym Anarchy, Female Tiefling Druid 5
Medium (4'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 40000 cp. Black pearl (1000 gp). Amber (150 gp). Obsidian (15 gp). Freshwater pearl (15 gp).


Social Check DCs


Norman Emsworth, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large brown jacket. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the east. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Norman Emsworth, Male Human Wizard 8
Medium (5'5") Human, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Bimpnottin Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears blue painted combat armor at almost all times. She has done her best to style her black hair to look like a famous performer. She has gray eyes and a blue hat with a white feather.

Personality: Her tongue was cut out and she uses sign language. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family Bimpnottin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bimpnottin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and seeks redemption

Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Bimpnottin Silverthread, Female Gnome Bard 7
Small (3'3") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 8000 sp. Chrysoprase (70 gp). Onyx (70 gp). Chalcedony (70 gp).


Social Check DCs


Jade In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her yellow fur is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She loves telling others what to do and how they should feel about things. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Jade hails from a village terrorized by orcs. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Athletic, Opinionated. Flaws: Forgetful, Ugly. Bonds: Enemies. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Jade In Shadow, Female Tabaxi Ranger 14
Medium (6'4") Tabaxi, True Neutral (CR 14)
Armor Class 9
Hit Points 92 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Investigation +4, Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 1100 pp. Black star sapphire (600 gp). Eye agate (10 gp). Deep green spinel (160 gp). Deep blue spinel (1600 gp). Blue star sapphire (600 gp).


Social Check DCs


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red coat over a blue low-cut shirt, and a broad hat upon his head. He is physically well-built. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Tanner, Nelkin learned a great deal about his mother's area of expertise. When Nelkin reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Attractive, Enemies, Job, Military. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Nelkin TellPenny, Male Halfling Commoner 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 18 (+4)18 (+4)
Skills Intimidation +7, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Draconic, Gnoll, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Obsidian (10 gp). Jet (70 gp). Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a green vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has green crest. His eyes are gold and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his mother. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Direcris Bhenkumbyrznaax, Male Dragonborn Fighter 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kite Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His fur is short and red. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Unemployed.

Motivation: Further expansion of business; and balancing his hectic life and new unemployed responsibilities is difficult

Flaws: Addict. Bonds: Attractive, Poor, Job. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Kite Of Dragons, Male Tabaxi Fighter 4
Medium (5'7") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hoshû Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. With bright white hair and a scraggly beard. His eyes are green and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with singing.

History: A powerful slaver made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Immigrant, Mentor. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Hoshû Wesley, Male Half-Orc Fighter 7
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Athletics +7
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +7

Possessions: 1200 gp. Aquamarine (900 gp). Aquamarine (900 gp). Chalcedony (30 gp).


Social Check DCs


Whurbin Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple grey robe with brown stripes complete with hood. He keeps his chestnut hair in a flapper bob. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Whurbin and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Whurbin Lutgehr, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 380 gp. Red spinel (110 gp).


Social Check DCs

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