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NPC Generator

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Advanced [show]


Aura Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His fur is beige and curly. He is baby faced.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he wants revenge against gnolls

Ideals: Athletic. Flaws: PTSD. Bonds: Enemies, Job, Nature. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Aura Of Claws, Male Tabaxi Commoner 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 11 (+0)19 (+4)
Skills Intimidation +8, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Mûg Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His tied-back hair is brown. His fierce gray eyes like to dwell on things.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Beggar mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom.

Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mûg Westbrook, Male Half-Orc Ranger 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Baradad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears light armors faded through time and improper care. His black crest is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Baradad Imbixtellrhyst, Male Dragonborn Warlock 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 2000 sp. Onyx (60 gp). Banded agate (6 gp). Rock crystal (60 gp).


Social Check DCs


Gerald Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky violet painted plate armor. His hair is long and golden with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His blue eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Cook and found it very stressful. He struck the Cook job and began his own company from there.

Motivation: To be a Jeweler again; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Murphy, Male Half-Elf Druid 15
Medium (5'0") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with red socks and a vest with buckled shoes. He carries a battered club and tarnished quarterstaff as well. His fur is greying and his face has many wrinkles. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. When Sun reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Addict, Shy, Disease. Bonds: Military. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Sun Of Snakes, Male Tabaxi Commoner 3
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. Deep green spinel (60 gp). Jade (60 gp).


Social Check DCs


Gerbo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly blonde, has prominent grey streaks. This blue eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerbo is combative with any and all who dare try his patience in the slightest.

History: Gerbo was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Justice. Bonds: Attractive. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerbo Scheppen, Male Gnome Monk 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Amethyst (160 gp). Rose (40 gp). Azurite (8 gp). 1 Minor magic item.


Social Check DCs


Diggory Ansley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Shepherd in town.

History: Diggory was born the youngest of three triplets. Diggory was born on a far western mountains where he grew up under the tutelage of his father, an expert Shepherd. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Flaws: Ugly. Bonds: Rich, Job, Family, Immigrant. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Diggory Ansley, Male Human Warrior 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sora Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this woman wears a green tunic with tan highlights, and long blue pants that bunch up around her shoes. Her bronze crest is lengthy. Her ears are large.

Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.

History: Sora hails from a village terrorized by illithids. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Ugly, Shy. Bonds: Adventurer, Enemies, Debt, Family. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Sora Xephyrbahnor, Female Dragonborn Ranger 7
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 120 pp.


Social Check DCs


Quarethon Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver crest is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Quarethon was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Quarethon Baharoosh, Male Dragonborn Commoner 4
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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