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NPC Generator

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Advanced [show]


Varis LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His black hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes peer out from beneath his Stetson yellow hat.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. Varis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his sister; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Adventurer, Family, Immigrant. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Varis LaCava, Male Half-Elf Adept 4
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Shifting Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His orange fur is greasy and uncared for. His blue eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Sailor mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Shifting Of Storm, Male Tabaxi Expert 10
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 25 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 9 (-1)13 (+1)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 120 pp. Jasper (40 gp). Smoky quartz (40 gp). Citrine (40 gp). Silver pearl (140 gp). Rose (40 gp). Golden yellow topaz (1200 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Duvamil Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop hair cut. Her eyes are likewise blue.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She can't help but pocket interesting objects she comes across

History: Her father raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Duvamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Duvamil. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: To settle down with her crush; and to reunite with her old friends

Ideals: Optimist. Bonds: Criminal record, Nature, Adventurer, Has a crush. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Duvamil Pingun, Female Gnome Druid 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 51 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)16 (+3) 10 (+0)12 (+1)
Skills Intimidation +6, Nature +8
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Aquan, Giant
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 4000 gp. Cloth of gold vestments (150 gp). Golden circlet with four aquamarines (5000 gp). A necklace of small pink pearls (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Medium magic item.


Social Check DCs


Burana Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. Her crest is bronze and curly. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in a small desert village. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She now mingles about in high society.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants to meet her childhood hero

Ideals: Fighting, Logical. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Burana Zzzxaaxthroth, Female Dragonborn Wizard 7
Medium (6'7") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 12000 sp.


Social Check DCs


Frederick Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in grey turtlenecks beneath a white coat with green slacks. His black hair is kept up in a ponytail inside a broad hat. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Frederick Marlowe, Male Human Commoner 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)8 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Marbas Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His blue hair is matted, messy, and big. His silver eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Marbas lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy, PTSD. Bonds: Slave, Family. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Marbas Destiny, Male Tiefling Aristocrat 7
Medium (6'9") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 8 (-1)17 (+3)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Brown-green garnet (40 gp). Hematite (14 gp).


Social Check DCs


Armara Grace, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She likes to wear black tank tops with grey skirt. She has a hunchback. Her red hair is greasy and uncared for. Her eyes, though not visible through her cowl, are black.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She comes from a rich northern family. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and money/treasure

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Armara Grace, Female Tiefling Commoner 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelaide Enfield, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Laborer uniform. Her blonde hair is unkempt and raggedy. Her fierce hazel eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the west. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Adelaide was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered singing. She now owns her own business.

Motivation: She is unsatisfied with her job.

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Adelaide Enfield, Female Human Warrior 6
Medium (4'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 11 (+0)12 (+1)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Thamior Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. He wears his red hair down. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Thamior grew up listening to his father's many stories. When Thamior reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Addict, Insane. Bonds: Adventurer, Military. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Thamior Qualanthri, Male Elf Expert 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)7 (-2) 13 (+1)18 (+4)
Skills Nature +0, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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