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NPC Generator

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Advanced [show]


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying brown hair a little too much giving a sharp brown color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He left for the south, certain he would find work there.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Hobart Wildheart, Male Halfling Bard 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 15 (+2)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Obsidian (11 gp). Deep blue spinel (200 gp). Citrine (40 gp).


Social Check DCs


Caeldrim Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tattered old clothes. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Caeldrim Accord, Male Half-Elf Aristocrat 3
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Windy Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop fur cut. He has gleaming, smiling amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Baker, who enjoyed hunting, Windy was taken on many hunting expeditions. Windy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: In love, Nature. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Windy Shoe, Male Tabaxi Rogue 4
Medium (5'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.


Social Check DCs


Tricking Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes. He carries a battered bow and tarnished greataxe as well. He has moderate length yellow fur. He wears crescent spectacles with a black brim.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Tricking grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Adventurer. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Tricking Of Ebony, Male Tabaxi Expert 8
Medium (6'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 15
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 10 (+0)9 (-1) 8 (-1)13 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1200 gp. Deep green spinel (100 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in black turtlenecks beneath a grey coat with green slacks. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Habor is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker, Gifted. Bonds: Attractive, Family, Poor. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Habor Blessing, Male Tiefling Warrior 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 83 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp. Red-brown spinel (150 gp). Chrysoprase (60 gp). Rhodochrosite (12 gp). 1 Minor magic item.


Social Check DCs


Duvamil Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is knotted and matted. Her green eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west her family was never financially stable. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Expand her business; and her religion dominates her actions

Flaws: Impulsive. Bonds: Job, Poor, Religious. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Duvamil Cobblelob, Female Gnome Ranger 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Athletics +0
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emma Addington, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She has a long blonde ponytail with little hanging trinkets. Her violet eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Animal Trainer, Emma learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Shy, Racist. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Emma Addington, Female Human Monk 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 400 sp.


Social Check DCs


Merihim Love, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a black and green robe with the hood down. His purple hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Depressed, Shy. Bonds: Immigrant, Military. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Merihim Love, Male Tiefling Commoner 7
Medium (6'1") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Deception +5, Insight +1
Senses Passive Perception 8
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Hethress Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her bronze crest is kept up in a ponytail inside a Stetson hat. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hethress was born in the east. At a young age she loved to build and create. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Hethress was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and many gnolls want her driven away

Ideals: Entrepeneur, Disciplined, Persistence. Bonds: Enemies, Immigrant. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Hethress Linxakasendalor, Female Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 81 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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