Nora Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: Nora is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Nora was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent mother; and regain custody of her son
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 2 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Jacoba Tenley, Female Human [Permalink]
Personal [hide]
Description: This woman has a large grey mantle and cape that has been intricately interwoven into her brown robe. She has a penchant for wearing a ring with an oversized ruby on her left hand. She keeps her chestnut hair in a flapper bob. Her amber eyes are slightly larger than normal.
Personality: She snorts whenever she laughs or is feeling confident. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born into a rich family. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She would like to get married and retire; and to settle down with her crush
Ideals: Justice. Bonds: Rich, Criminal record, Family, Has a crush. Occupation: Beggar
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Smoky quartz (60 gp).
Ratlûg Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'3". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a sickle. His hair is silver and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of a Animal Trainer, who enjoyed hunting, Ratlûg was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Secretive, Mundane. Bonds: Enemies, Nature, Poor. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Auran
Attacks Melee +8 / 2d4+5, Ranged +3 / 2d4+0, Grapple +5
Possessions: 10000 cp. Blue quartz (14 gp).
Sun Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His cinnamon fur is long and unkept. His eyes, though not visible through his cowl, are green.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism, Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer, Slave. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Callybon Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her auburn hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Callybon speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also is a firm believer in the womanly ideal.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Attractive, Religious. Occupation: Barber
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Rose (30 gp). Coral (60 gp).
Hûra Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears black painted combat armor at almost all times. He is an epitome of beauty. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Hûra was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +0 / 1d6-2, Grapple +5
Possessions: 110 gp.
Gilbert Dalton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His head has been shaved. He has gleaming, smiling blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Fighting, Joker, Logical, Gifted. Flaws: Ugly. Occupation: Farmer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 sp. 1 Backpack.
Bethrynna Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her golden hair down. She wears large thick round spectacles.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Bethrynna was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and wants to raise her children well
Flaws: Selfish. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 18 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 3000 sp. Rose (20 gp). Eye agate (13 gp). Rock crystal (20 gp). Blue quartz (13 gp). Alexandrite (1400 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zanna Offund, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly golden, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Zanna and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 54 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 6000 sp. Brown-green garnet (70 gp). Tiger eye turquoise (14 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

