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NPC Generator

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Advanced [show]


Boddynock Pingun, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a blue collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His hair is cut close to his head. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Sellsword, but he got bored and became a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a sellsword again

Ideals: Professionalism, Logical. Bonds: Attractive, Job, Slave. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Boddynock Pingun, Male Gnome Commoner 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)9 (-1) 11 (+0)11 (+0)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His black hair is lengthy and is close to two feet long. He has a dull look in his blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. His childhood dream was to be a Detective, but he was a colossal failure. He has drifted from career to career and currently works as a Fletcher.

Motivation: To be a Detective again; and further expansion of business

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Criminal record, Nature, Job. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Boddynock Ironhide, Male Gnome Rogue 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)9 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Star rose quartz (60 gp).


Social Check DCs


Eloise Enfield, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She carries with her a set of rapiers on her belt, each one with a topaz on the hilt. Her moppish white hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are violet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a white middle class family as the only child. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and revenge

Ideals: Fighting. Flaws: Shy, Fearful, Mundane. Bonds: Job, Enemies. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Eloise Enfield, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Salasar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black crest is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Salasar Ophinshtalajiir, Male Dragonborn Fighter 7
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 10000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).


Social Check DCs


Drifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her club. Her red fur is knotted and matted. Her eyes, though not visible through her cowl, are hazel.

Personality: She is calm most of the time but flees social interaction. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Drifting grew up listening to her father's many stories. She worked as a nervous Knight and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Expand her business.

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Drifting Mirror, Female Tabaxi Druid 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 9 (-1)15 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Deep green spinel (50 gp). Golden pearl (50 gp).


Social Check DCs


Shava Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She is generally shirtless and showing off her tattooed chest. She keeps her brown hair in a pixie cut. Her brown eyes lackadaisically let the world flow into them.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: When she was but 6 years old her parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Shava's homeland. Shava decided to take the middle way and become a bodyguard. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Shava Romeo, Female Half-Elf Ranger 9
Medium (4'11") Half-Elf, Lawful Neutral (CR 9)
Armor Class 7
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic, Auran
Attacks Melee +5 / 3d4+2, Ranged +0 / 3d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Silver comb with moonstones (700 gp).


Social Check DCs


Odo Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His hair is chestnut, silky, and of moderate length. He has hazel eyes.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Odo studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Attractive, Has a crush. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Odo Tatum, Male Human Paladin 11
Medium (5'11") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 57 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Finely wrought small gold bracelet (40 gp). An abacus with copper, silver and gold markers (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynnie Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is heavily combed to the left. She has several tiny ruby earrings on each ear.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has a minor phobia of water and hates getting wet.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is terrified, and will act out of fear; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Attractive, Religious. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Gynnie Swiftwhistle, Female Halfling Bard 13
Small (2'11") Halfling, Neutral Good (CR 13)
Armor Class 15
Hit Points 58 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)9 (-1) 8 (-1)14 (+2)
Skills Insight +3, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A small bag of saffron. (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Cloth of gold vestments (120 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Pelaios Open, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He keeps his long dark red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Pelaios has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and he's repulsed by the pc

Flaws: Selfish, Antagonistic, Disease, Insomniac, Mundane. Bonds: Poor. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pelaios Open, Male Tiefling Rogue 8
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)18 (+4) 10 (+0)15 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Terran, Celestial, Undercommon, Ignan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 10000 sp. Malachite (12 gp). Moss agate (12 gp). White opal (1500 gp). Golden pearl (120 gp). Violet garnet (200 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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