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NPC Generator

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Advanced [show]


Maegan Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her black hair down. Her eyes, though not visible through her cowl, are brown.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A true patriot, Maegan would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Flaws: Greedy, PTSD. Bonds: Adventurer, Military, Immigrant. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Maegan Cherrycheeks, Female Halfling Paladin 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Stafford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely grey suit with green socks and a vest with buckled shoes, he is not a threatening figure. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Dustin Stafford, Male Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 80 gp.


Social Check DCs


Melissa Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She has a large yellow mantle and cape that has been intricately interwoven into her red robe, marred by chocolates. She sports a flattop hair cut. Her eyes are gray and beady.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a habit of throwing herself into exceedingly dangerous situations.

History: Melissa was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To reunite with her old friends.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Melissa Siannodel, Female Half-Elf Aristocrat 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +0, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 340 gp. Peridot (70 gp). Citrine (70 gp). Coral (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Mary Brixton, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a brown poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. She sports a flattop hair cut. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Her father raised her in a mountain cabin. She moved from fad to fad and when she turned 15 she discovered music. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She has a rivalry with the Church that dominates her actions; and to protect her home

Ideals: Artistic. Bonds: Guardian, Enemies, Nature, Religious. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Mary Brixton, Female Human Wizard 4
Medium (4'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Acrobatics +1, Athletics +0
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sarah Andreantti, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a yellow deerstalker hat and yellow clothes. Her brown hair is braided into rings. She has a dull look in her hazel eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sarah was born with her father's beautiful face. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants to meet her childhood hero; and wants a kiss

Flaws: Hedonist. Bonds: Attractive, Debt, Has a crush, Adventurer. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Sarah Andreantti, Female Half-Elf Paladin 3
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs


Lone Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his rapier ready. His yellow fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Lone was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Locksmith.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Job, Attractive, Criminal record. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Lone Hummingbird, Male Tabaxi Adept 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Watson Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Watson will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Extrovert, Fighting. Bonds: Rich, Mentor. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Watson Greenbottle, Male Halfling Ranger 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills History +6, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Celestial, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Rose (20 gp). Freshwater pearl (10 gp).


Social Check DCs


Fargrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His golden hair is braided into rings. His eyes are blue and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fargrim Burrowfound, Male Dwarf Cleric 8
Medium (4'4") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 24 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Deep green spinel (140 gp). Amethyst (140 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purah Remorse, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her brown hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Servant for hire.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Attractive, Job. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Purah Remorse, Female Tiefling Aristocrat 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 5 (-3)15 (+2)
Skills History +6, Insight +0
Senses Passive Perception 7
Languages Common, Giant, Dwarven, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 90 pp. Brown-green garnet (150 gp). Lapis lazuli (9 gp). Red spinel (150 gp). Rhodochrosite (9 gp). Red garnet (150 gp). Blue star sapphire (500 gp).


Social Check DCs

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