Morana Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. She has styled her blonde hair well, parting it to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the south. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants to meet her childhood hero; and wishes to resurrect an old love
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant, In love. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 130 gp.
Reynard Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized topaz on his right hand. His golden hair is lengthy and is close to two feet long. He has gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Reynard was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 5000 cp. Star rose quartz (60 gp).
Ghaliver Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'10" and wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his broad white hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.
Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Emotional, Secretive, Mundane. Bonds: Criminal record. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 34 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 600 gp.
Mishann Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red crest is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane, Shy. Bonds: Poor, Military. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
Possessions: 120 gp.
Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'9" eastern man, he wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and a deep hatred of brigands
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: Tiger eye turquoise (12 gp). Blue star sapphire (1100 gp). Black pearl (1100 gp). Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item.
Jo Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears baggy red pantaloons and a pastel scarf. Her hair is chestnut and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a white middle class family as the only child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often; and she is content
Ideals: Athletic. Flaws: Ugly, Secretive, Mundane. Bonds: Religious. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 16
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +7
Possessions: 400 gp. Rose (80 gp). Star rose quartz (80 gp). Chrysoberyl (40 gp). 1 Minor magic item.
Dara Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan costume with the symbols of the sun god on her torso. She is muscular with a powerful set of arms. She sports blonde long hair. Her amber eyes peer out from beneath her feathered tan hat.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Animals are drawn to her, and she is able to talk to them.
History: A powerful wizard made her what she is. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Some 10 years later her spouse died after the birth of her son. Heartbroken, Dara never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Selfish. Bonds: Mentor, In love, Adventurer. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Heian Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a faded coat and loose pants complete with deerstalker hat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Heian took refuge in the ruined castle and found the beat up axe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Heian was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Ideals: Impeccable. Bonds: Attractive, Nature, Enemies, Military. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 5 (-3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20000 cp. Brass mug with jade inlays (300 gp). 1 Half-Plate. 1 Half-Plate.
Seraphina Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light white in addition to tight pants. She keeps her long auburn hair kept up in a rat tail. Her amber eyes dart from person to person to random spaces in the air.
Personality: She snorts whenever she laughs or is feeling confident. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Seraphina grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She has dedicated herself to building a better kind of golem.
Motivation: She has passion for adventuring and risk; and to unite with her sister
Ideals: Justice. Bonds: Adventurer, Attractive, Family. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 15)
Armor Class 15
Hit Points 65 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll, Celestial
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (300 gp). Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (2200 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (20 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (1500 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
