Naill Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear tan pants and tee shirts, and is pretty ugly. He has golden hair. His thin eyebrows rest above his beady gray eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naill took refuge in the large cave and found the beat up morningstar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Immigrant. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. 1 Simple lock.
Orla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a tight fitting tan shirt and pants. Sporting a black mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady violet eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: When she was but 6 years old her parents immigrated from the west. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 23000 sp.
Jheri Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her warhammer ready. She wears her black crest down. Her red eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is frequently practicing swordplay.
History: Jheri lived on a farm with her mother, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Dyer for the past few years.
Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and to be a doctor again
Ideals: Fighting. Bonds: Job, Military, Family, Adventurer. Occupation: Dyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 26 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 5 (-3) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Ignan, Draconic, Druidic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1600 gp. Rich purple corundum (600 gp). Red garnet (130 gp). 1 Minor magic item.
Akra Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her red crest is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Around other people she will do her best to conceal her emotions and appear jolly.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and her religion dominates her actions
Flaws: Ugly, Racist, Shy, Mundane. Bonds: Religious. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points -4 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 5 (-3) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Auran, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Shadow Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His red fur is still thick. His fierce hazel eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He cannot resist a sob story and will often dote over anyone who has one.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Artistic, Philantrophist, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Uncommon Weapon.
Bryseis Glee, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is generally shirtless and showing off her tattooed chest. She wears a wide-brimmed hat to hide her balding. Her ears are large.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is an amazing painter.
History: She was raised in a white middle class family as the only child. After coming to the age of reason, Bryseis took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Logical. Flaws: Ugly, Antagonistic, Mundane. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 87 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5
Possessions: Old masterpiece painting (600 gp). Carved bone or ivory statuette (80 gp). Old masterpiece painting (600 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2800 gp). Jeweled gold crown (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His blonde hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: This man loves singing and to teach people singing more than just about anything. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety
Ideals: Artistic, Persistence. Flaws: Fearful. Bonds: Nature, In love. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 95 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 5000 gp. Sardonyx (50 gp). Jet (90 gp). Onyx (50 gp). Chrysoberyl (90 gp). Malachite (11 gp). Rose (50 gp). Black pearl (1300 gp). Rose (50 gp). Aquamarine (1300 gp). Hematite (11 gp). Chrysoberyl (90 gp). Blue sapphire (900 gp). Azurite (11 gp). Freshwater pearl (11 gp). Tourmaline (90 gp). Moss agate (11 gp). Rhodochrosite (11 gp). Fiery yellow corundum (900 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a large hat to cast shadows over her face and wears ponchos to better hide her body, she is not a threatening figure. Her gray fur is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to reunite with her old friends
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Bellfounder
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Aym Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She carries with her a set of warhammers on her belt, each one with a aquamarine on the hilt. Her blue hair is braided into rings. Her eyes are a pleasant gold.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Extrovert. Flaws: Ugly. Bonds: Military. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 120 gp. 1 Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
