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NPC Generator

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Advanced [show]


Hamil Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a red costume with the symbols of death on his torso. His hair is auburn and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Hamil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Depressed. Bonds: Military. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Hamil Nimblefingers, Male Halfling Sorcerer 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 400 gp. Zircon (30 gp). Star rose quartz (30 gp). Rose (30 gp).


Social Check DCs


Chem Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. He keeps his chestnut hair in a pixie cut. His eyes are likewise red. His teeth are white and perfect.

Personality: Chem wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Mercenary job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature, Job. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Chem Bedlam, Male Tiefling Commoner 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 8 (-1)20 (+5)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Good lock.


Social Check DCs


Seven Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His gray fur is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Military, Attractive. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Seven Wing, Male Tabaxi Aristocrat 4
Medium (6'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries with him a set of hammers on his belt, each one with a amber on the hilt. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.

History: He was born several months after his father was called into army service. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Clerebold Radcliffe, Male Human Fighter 9
Medium (5'3") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Black opal (1300 gp). Tourmaline (100 gp). Amber (100 gp). Alexandrite (300 gp).


Social Check DCs


Damakos Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear green clothing when he does not wear armor. He has moderate length white hair. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and he's looking for his big break

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Adventurer, Family. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Damakos Joy, Male Tiefling Cleric 10
Medium (5'4") Tiefling, True Neutral (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)18 (+4) 11 (+0)14 (+2)
Skills Deception +6, Investigation +8
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Terran, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2000 gp. Chrysoprase (80 gp). Coral (100 gp). Smoky quartz (80 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'8" western woman, she typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. She has styled her orange fur well, parting it to the left. She has blue eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has all her life been fascinated with music.

History: Jade lived on a farm with her father, near the main road leading to a nearby town. Her parents enrolled her in a Cleric school at a young age so that she could practice her druidic talents. By chance she met her brother recently and the two have been together since.

Motivation: She loathes her own lifestyle; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Jade Of Spirit, Female Tabaxi Cleric 17
Medium (5'8") Tabaxi, Neutral Good (CR 17)
Armor Class 11
Hit Points 109 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Performance +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 9000 gp. Banded agate (15 gp). Black pearl (600 gp). Silver pearl (40 gp). Jasper (70 gp). Black pearl (600 gp). Chrysoprase (70 gp). Obsidian (15 gp). Silver pearl (40 gp). Aquamarine (600 gp). Smoky quartz (70 gp). Zircon (70 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Rhodochrosite (15 gp). Red-brown spinel (40 gp). Deep blue spinel (600 gp).


Social Check DCs


Doudra Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her green crest is heavily combed to the left. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Doudra Wystongjiir, Female Dragonborn Warlock 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 36000 sp.


Social Check DCs


Riswynn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with grey stripes complete with hood. She carries a battered pickaxe and tarnished crossbow as well. Her long black hair is drawn into a two foot long braid. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Riswynn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a desert tribe. Through the years after Riswynn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Riswynn's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Riswynn Fireforge, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)8 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Tethren Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tanner does. He has a slight overbite and is overall scrawny. He keeps his long red hair kept up in a rat tail. He has gold eyes and a green hat with a violet feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Tethren Rescue, Male Tiefling Warrior 3
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 12 (+1)18 (+4)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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