Elama Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this eastern woman is dressed in a clean blue cloak covering her clean studded leather. Her hair is short and auburn. She has gray eyes and a blue hat with a red feather.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born into a rich family. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Find a way to reverse the transformation of her sister; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Rich, Family. Occupation: Stylist
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 77 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Giant, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 400 pp. Jeweled electrum ring (3000 gp). Large well-done wool tapestry (600 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his sai ready. He keeps his long silver hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Roofer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 10000 cp. Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.
Umpen Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a grey scarf. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.
History: Umpen was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Job, Debt. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 cp. 1 Minor magic item.
Barendd Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey feathered hat and grey clothes. He keeps his black hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Armorer like his father before him.
Motivation: Revenge; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Enemies, Job. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 330 gp.
Lûgnak Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears just a white suit. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Lûgnak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he wants to get laid
Flaws: Insane, Ugly. Bonds: Adventurer, Poor, Has a crush. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 61 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 1200 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Finely wrought small gold bracelet (70 gp). Black velvet mask with numerous citrines (60 gp). Golden circlet with four aquamarines (5000 gp). Gold dragon comb with red garnet eye (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Sethrekar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His white crest, when down, is lengthy. His eyes are red and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.
History: Born to a Healer, his father struggled to pay the bills. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Poor. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 23000 cp. Jade (40 gp). Black opal (1100 gp). 1 Magnifying glass. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Hourglass.
Three Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her lavender fur is braided into rings. Her yellow eyes are passionate and lively.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barber arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Three was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Three's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy.
Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Religious. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Tree Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He keeps his orange fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: Aggressive, abrasive, and angry, Tree embodies much of what other species detest in the Tabaxis. He never wears the same outfit twice, unless he absolutely has to.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tree was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Revenge; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 60000 cp. Blue sapphire (800 gp). Deep blue spinel (600 gp). Banded agate (15 gp).
Ilanis Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman wears a violet tunic with blue highlights, and long red pants that bunch up around her shoes. Her clothes are grease stained in places. Her silver hair is long and unkept. She has gleaming, smiling hazel eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She never wears the same outfit twice, unless she absolutely has to.
History: Ilanis hails from a village terrorized by illithids. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has never given up on her music dream.
Motivation: Someone believes her a fraud; and revenge
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!
