Sumnes Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a top hat to cover her moderate length golden hair. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with a lost civilization.
History: The child of southern immigrants she idolized her father. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: She desires power and/or immortality.
Ideals: Athletic. Bonds: Adventurer, Immigrant, Nature. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Chain shirt.
Zepar Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: Zepar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Flaws: Hedonist, Disease. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Bloodstone (30 gp). Red garnet (140 gp). 1 Minor magic item.
Quelenna Raethran, Female Elf [Permalink]
Personal [hide]
Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her pickaxe. She carries with her a set of pickaxes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is unkempt and raggedy. Her eyes are amber and beady.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quelenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and money/treasure
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp. Amber (80 gp). Blue quartz (5 gp). Deep green spinel (80 gp). 1 Masterwork studded leather. 1 Masterwork studded leather.
Nagrette Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long chestnut hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Nagrette grew up listening to her mother's many stories. She was taken from her home at a very young age. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove her worth to the world; and she desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Slave. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 11)
Armor Class 10
Hit Points 95 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. Hematite (4 gp).
Flame In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is orange and curly. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.
History: He got into the Mayor business at a young age. His childhood dream was to be a Crown-heir, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Vapula Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears dark leathers with embroidery. She wears a small hat to hide her balding. Her white eyes peer out from beneath her small black hat.
Personality: She speaks before she thinks and is too direct. She enjoys reading and quiet.
History: She got into the Mason business at a young age. Vapula abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She wants to get laid; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Logical. Flaws: Impulsive. Bonds: Job, Adventurer, Has a crush. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Purban Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red tunic with pastel highlights, and long blue pants that bunch up around his shoes. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a feathered hat to hide his balding. He is baby faced.
Personality: Purban wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Blacksmith in town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Purban liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Blacksmith soon after.
Motivation: To be a Junk Dealer again; and he wants to meet his childhood hero
Ideals: Disciplined. Bonds: Job, Military, Nature, Adventurer. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 cp. 1 Silver holy symbol. 1 Bullseye lantern. 1 Silver holy symbol. 1 Silk rope.
Immeral Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Baker, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.
Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Bonds: Adventurer, Religious, Poor. Occupation: Apothecary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 2000 sp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Full Plate. 1 Full Plate.
Astar Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'9" and wears a tight fitting black shirt and pants. His right leg appears badly burned and disfigured. His purple hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a criminal king-pin and mafia family His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Astar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Flaws: Ugly, Impulsive. Bonds: Enemies, Criminal record. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 300 gp. Jet (70 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). Deep blue spinel (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
