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NPC Generator

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Advanced [show]


Whurbin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His black hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Whurbin was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Whurbin never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Bonds: Attractive, In love. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Whurbin Fallack, Male Dwarf Paladin 5
Medium (4'4") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Fiery yellow corundum (1300 gp). Chrysoprase (20 gp). Golden yellow topaz (600 gp). Sard (20 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Three Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel trousers with brown and pastel striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. She wears her lavender fur up. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is irascible and easily irritated. She has a minor phobia of water and hates getting wet.

History: She was raised in a white middle class family as the only child. She was an apprentice working in her mother's forge. She has worked as a Cook like her mother before her.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Job. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Three Shoe, Female Tabaxi Barbarian 2
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp.


Social Check DCs


Cora Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is well kept. Her blue eyes lackadaisically let the world flow into them.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.

History: Cora was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Fortune-teller.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Selfish. Bonds: Poor, Job, Slave. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Cora Wildheart, Female Halfling Adept 3
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 7000 cp.


Social Check DCs


Joser Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Miner does. His blonde hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: When he was but 7 years old his parents immigrated from the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Joser Thistletop, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Azurite (8 gp). Jade (100 gp). Chrysoberyl (100 gp). 1 Minor magic item.


Social Check DCs


Murook Ridley, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her auburn hair to look like a famous performer. Her brown eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of eastern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She left for the east, certain she would find work there.

Motivation: Retire the richest woman in the east; and meet up once more with her childhood friend

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Murook Ridley, Female Half-Orc Druid 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Art In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a brown coat and is in decent physical shape. He sports a flattop fur cut. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Spice Merchant, Art learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Art In the Morning, Male Tabaxi Fighter 6
Medium (5'2") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His brown hair is kept up in a ponytail inside a small hat. His green eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. Gardain was born on a far western mountains where he grew up under the tutelage of his mother, an expert Assassin. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Slave, Immigrant, Religious, Mentor. Occupation: Assassin

Voice: French accent

Attributes [hide]

Gardain Battlehammer, Male Dwarf Ranger 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Akta Clever, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear black clothing when she does not wear armor. Her black hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: Akta speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Servant business at a young age. She helped her mother out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Impeccable, Philantrophist, Logical, Optimist. Bonds: Job. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Akta Clever, Female Tiefling Fighter 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)17 (+3) 6 (-2)20 (+5)
Skills Stealth +6, Survival +1
Senses Passive Perception 8
Languages Common, Terran, Auran, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp. Jade (110 gp). Jasper (70 gp). Black opal (1500 gp).


Social Check DCs


Morkral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a brown suit. His hair is chestnut and very short. His half smiles and green eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Morkral studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He was granted psionic powers by his dying brother.

Motivation: Wants to open a new tavern; and to be a guard again

Ideals: Fighting, Gifted. Bonds: Immigrant, Attractive, Job. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Morkral Gorunn, Male Dwarf Monk 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)14 (+2) 7 (-2)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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