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NPC Generator

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Advanced [show]


Symma Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, she is an attractive figure. She wears a tan coat over a black low-cut shirt, and a top hat upon her head. Her white hair is styled in orderly dreadlocks. Her blue eyes dart from person to person.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She enjoys reading and quiet.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Symma took refuge in the old dungeon and found the beat up hammer and armor she uses now. During her travels, Symma and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Symma discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Symma fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Symma Humplebumple, Female Gnome Barbarian 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)7 (-2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee -2 / 1d10-4, Ranged +0 / 1d10-2, Grapple -2

Possessions: 100 gp.


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His fur is gray and curly. His blue eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Spring lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Bonds: Immigrant, Attractive, Religious, Family, Nature. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Spring Grass, Male Tabaxi Cleric 7
Medium (6'9") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 3000 sp. Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has a small bristly mustache and wavy white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants to get laid; and he has a crush on the local dyer

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, In love, Has a crush. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Krimp Walpole, Male Half-Orc Bard 2
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 200 sp. Sard (60 gp). Onyx (60 gp). Sardonyx (60 gp). 1 Smokesticks.


Social Check DCs


Juliana Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her black hair down. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.

Motivation: She wants revenge against giants; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Addict, Disease, Fearful. Bonds: Enemies. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Juliana Mellerelel, Female Half-Elf Rogue 10
Medium (5'8") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Ignan, Giant
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 800 gp. White pearl (50 gp). Rose (40 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is kept up in a ponytail inside a Stetson hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Manfred was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Fighting, Athletic. Flaws: Sensitive, Impulsive. Bonds: Family. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Manfred Halsey, Male Human Cleric 2
Medium (6'4") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1000 sp. Rhodochrosite (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dagger Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fancy pastel dress. Her fur is beige and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.

History: When she was but 3 years old her parents immigrated from the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother.

Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Dagger Of Ale, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. A roughly beaten golden orb (60 gp). 1 Chain shirt.


Social Check DCs


Prosperine Grace, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. Her purple hair is unkempt and raggedy. Her black unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Prosperine lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Family. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Prosperine Grace, Female Tiefling Rogue 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)17 (+3) 18 (+4)17 (+3)
Skills Athletics +3, Nature +5
Senses Passive Perception 14
Languages Common, Orc, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5

Possessions: 20 gp. Coral (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Dynamic On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'5" southern woman, she wears a brown tunic with yellow highlights, and long blue pants that bunch up around her shoes. Her fur is yellow and curly. She wears a mask on her face.

Personality: Overbrimming with self-confidence, Dynamic isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and many giants want her driven away

Ideals: Impeccable, Gifted. Bonds: Religious, Rich, Enemies. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dynamic On the Mountaintop, Female Tabaxi Warrior 7
Medium (5'5") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 10 (+0)17 (+3)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +6

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Nature. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Kyle Othronus, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Golden yellow topaz (400 gp). Red-brown spinel (110 gp).


Social Check DCs

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