Mella Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears bulky yellow painted plate armor. Her black hair is lengthy. Her hazel eyes dart from person to person.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invites people to come help in her community garden.
History: She was born to loving parents in a slum to the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Philantrophist. Bonds: Immigrant, Attractive, Poor, Military. Occupation: Courier
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 700 gp.
Ella Carlisle, Female Human [Permalink]
Personal [hide]
Description: She wears a fancy grey dress. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. Her brown hair is thinning but still full. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, she is a well trained Butcher. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Gifted from a young age, Ella studied abroad. She was taken from her home at a very young age. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their daughter. She worked as a Butcher, and she later adopted a second daughter.
Motivation: To clean up the streets; and her relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Attractive, Job, Family, Slave, Guardian. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Terran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 700 sp.
Makaria Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'9" northern woman, she is renowned for her bright green dresses and hats. Her silver hair is lengthy. This red eyed northerner is not easily forgotten.
Personality: She never swears and excessively uses polite adverbs when speaking. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She comes from a rich northern family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Optimist. Bonds: Family, Rich, Nature, Adventurer. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 10)
Armor Class 8
Hit Points 17 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 7 (-2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
Possessions: 50 pp. Bloodstone (50 gp). Malachite (6 gp). Violet garnet (300 gp). Silver pearl (70 gp). Star ruby (1300 gp).
Fonkin Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sage does. He has a moderate pudge and is not very fit. With bright black hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.
History: A powerful slaver made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Sage. He has worked as a Sage like his father before him.
Motivation: To clean up the streets; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Insane. Bonds: Job, Guardian, Mentor. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Fiery yellow corundum (1600 gp). Chrysoprase (30 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item.
Vepar Idea, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a worn and beaten armor. She wears a small hat to cover her moderate length purple hair. Her black eyes are slightly larger than normal.
Personality: A skeptical and narcissistic woman, Vepar's first love is herself. Her second love is also herself. She is skeptical of what others tell her and is slow to trust.
History: Vepar was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. She now owns her own business.
Motivation: Nothing but the best is good enough for her; and obtaining odd cultural human artifacts is her passion
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 11)
Armor Class 14
Hit Points 91 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +5
Possessions: 2400 gp.
Mardnab Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and white robe with the hood down. She wears a feathered hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a massive crush on the younger sibling of the Blacksmith who has hired her part-time. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She would like to get married and retire.
Flaws: Racist. Bonds: Attractive, Has a crush, Rich, Slave. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Aelar Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears dark leathers with embroidery. His clothes are grease stained in places. His red hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, In love. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Raam Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple white line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears his red hair up. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.
History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To find somewhere to settle down; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Hedonist. Bonds: Poor. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 100 gp.
Roge Underbough, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears red leather gloves, a red jacket, and tight pants. He has styled his brown hair well, parting it to the right. His eyes are gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a slaver, Roge was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Roge's homeland. Roge decided to take the middle way and become a bodyguard. Since then, he has sought to make the best of life.
Motivation: Seeks redemption.
Ideals: Optimist, Fighting. Bonds: Immigrant, Criminal record, Mentor. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 16
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp. Onyx (20 gp). Aquamarine (500 gp). Iolite (20 gp). 6 Acid flasks. 3 Holy water. 1 Everburning torch. 4 Thunderstones.
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