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NPC Generator

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Advanced [show]


Hork Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a long brown beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Hork hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Hork was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Nature, Enemies. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Hork Rowley, Male Half-Orc Aristocrat 3
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 7 (-2)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gale Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is physically well-built. She keeps her long gray fur kept up in a rat tail. Her copper eyes dart from person to person to random spaces in the air.

Personality: She is witty, but her monotone delivery comes off as unnerving She is frequently practicing swordplay.

History: The child of southern immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Locksmith. She has worked as a Locksmith like her father before her.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Joker. Bonds: Military, Immigrant, Job. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Gale Of Wine, Female Tabaxi Rogue 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5

Possessions: 1900 gp. Hematite (8 gp). Citrine (80 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with deerstalker hat. He is muscular with a powerful set of arms. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was raised in a plains tribe. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Insane, Addict. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Astar Blessing, Male Tiefling Warlock 6
Medium (5'11") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Just what you see.


Social Check DCs


Hobart Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Elven culture. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Hobart was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Flaws: Racist. Bonds: Has a crush, Job, Adventurer, Family. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Hobart Tealeaf, Male Halfling Paladin 10
Small (3'1") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 43 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 19 (+4)10 (+0)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Halfling, Auran, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Cockaby Lingenhall, Male Gnome Monk 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Uzza Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a grey coat with brown slacks, and carries bows. She has wavy chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: Wants to have a good time and be beloved; and her religion dominates her actions

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Religious, Job. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Uzza Aid, Female Tiefling Commoner 6
Medium (4'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Giselle Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears a simple yellow robe with pastel stripes complete with hood, she is not a threatening figure. Her auburn hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Logical. Flaws: Insomniac, Cynical, Insane. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Giselle Bohm, Female Half-Elf Adept 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. A pair of silk slippers encrusted with tiny pearls. (80 gp).


Social Check DCs


Lûgdash Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He carries a battered club and tarnished spear as well. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Lûgdash Clive, Male Half-Orc Cleric 11
Medium (5'9") Half-Orc, Lawful Good (CR 11)
Armor Class 13
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 11000 sp.


Social Check DCs


Seraphina Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries lances. She has shaved her head bald. Her gray eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She misses her home and complains about the freezing weather, even in summer.

History: She was born at the edge of vast mountains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the south, certain she would find work there.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Fighting, Justice. Bonds: Immigrant, Nature. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Seraphina Whispermouse, Female Halfling Sorcerer 9
Small (2'9") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1800 gp. Moss agate (5 gp). Iolite (60 gp). Rock crystal (60 gp). Malachite (5 gp). Chrysoprase (60 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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