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NPC Generator

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Advanced [show]


Beatrice Easton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a fancy grey dress. Her long silver hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She will rave to anyone who will listen. She is harsh and unforgiving.

History: Beatrice was born with her mother's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: Someone believes her a fraud; and revenge

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Beatrice Easton, Female Human Cleric 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Moonstone (70 gp).


Social Check DCs


Travok Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His golden hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Travok Graybeard, Male Dwarf Warlock 11
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 14 (+2)10 (+0)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2400 gp. Deep blue spinel (1300 gp). Black pearl (1300 gp). Hematite (9 gp). Iolite (50 gp).


Social Check DCs


Sannl Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is silver and curly. She wears a mask on her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Sannl studied abroad. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the north, certain she would find work there.

Motivation: She is terrified, and will act out of fear.

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sannl Foamtankard, Female Dwarf Adept 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 300 pp. Jasper (40 gp). Chalcedony (40 gp). Rich purple corundum (1300 gp). Pink pearl (100 gp). Carnelian (40 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Bloodstone (40 gp). Azurite (10 gp). Sard (40 gp).


Social Check DCs


Shivering Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His yellow fur is slicked back into a classic pompadour. His yellow unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: Shivering hails from a village terrorized by orcs. After coming to the age of reason, Shivering took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and many orcs want him driven away

Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Attractive, Enemies. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Shivering Buttons, Male Tabaxi Aristocrat 3
Medium (6'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)5 (-3) 11 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Ethereal Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a well pressed and immaculate suit (or dress). He keeps his long orange fur kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast forest. His childhood dream was to be a Ruler, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of gnolls; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Nature, Enemies. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Ethereal Hummingbird, Male Tabaxi Wizard 6
Medium (6'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 15
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 300 gp. Iolite (30 gp). Aquamarine (1200 gp).


Social Check DCs


Cloud Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He wears his lavender fur down. His copper eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: A strong sense of loyalty to Tabaxi people; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Military, Criminal record. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cloud Thunder, Male Tabaxi Cleric 5
Medium (5'0") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 7 (-2)13 (+1)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Goblin, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Moonstone (80 gp). Chrysoprase (80 gp).


Social Check DCs


Clerebold Myerscough, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his pickaxe. His whole body is exceptionally muscular. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found.

Bonds: Immigrant, Family, Adventurer, Rich. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Myerscough, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nim Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered trident and tarnished scythe as well. He wears a feathered hat to cover his moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the east. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Nim Meliamne, Male Elf Expert 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)7 (-2) 13 (+1)5 (-3)
Skills Persuasion -1, Survival +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 10000 cp. 2 Acid flasks.


Social Check DCs


Bolhild Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears just a grey suit, and sports empty pouches on her belt. She has moderate length silver hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Bolhild will drive conversation. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and she is wracked by social anxiety

Ideals: Extrovert, Impeccable. Flaws: Fearful, Ugly. Bonds: Rich. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Bolhild Torevir, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)14 (+2) 14 (+2)5 (-3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs

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