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NPC Generator

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Advanced [show]


Corkitron Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has brown hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Corkitron hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Bonds: Attractive, Military, Rich. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Corkitron Whispermouse, Male Halfling Barbarian 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Orc, Draconic, Ignan
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Dworic Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His brown hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the east. His father was a soldier and died while he was still young. Dworic was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Dworic Daerdahk, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Bundrigo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His auburn hair is cut short. He is baby faced.

Personality: He acts crazy and hedonistic. Bundrigo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Bundrigo lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Ruler. He struck the Ruler job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Ugly, Hedonist. Bonds: Family, Job, Military. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Bundrigo Jamjar, Male Halfling Monk 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3

Possessions: 40000 cp. Malachite (16 gp). Golden yellow topaz (1000 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a black suit, green shirt, and tan tie. His hair is white and curly. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Addict, Shy, Ugly. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Astar Haunted, Male Tiefling Bard 2
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 15 (+2)18 (+4)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 3000 cp.


Social Check DCs


Hobart Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting red shirt and pants. He sports a flattop hair cut. His eyes are gray and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Hobart grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Impeccable, Justice. Flaws: Shy. Bonds: Adventurer, Guardian. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Hobart Goodbarrel, Male Halfling Druid 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp.


Social Check DCs


Rhogar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with Stetson hat. He wears his rusty crest down. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Rhogar lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to find somewhere to settle down

Ideals: Persistence. Flaws: Secretive, PTSD, Mundane. Bonds: Family. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Rhogar Clethtinthiallor, Male Dragonborn Fighter 13
Medium (6'5") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 104 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 1000 gp. Deep blue spinel (1500 gp). Violet garnet (1500 gp). Hematite (8 gp). Carnelian (30 gp). Emerald (1500 gp). Azurite (8 gp). Obsidian (8 gp). Red spinel (80 gp). Bloodstone (30 gp). Black pearl (1500 gp). Pink pearl (80 gp). Violet garnet (1500 gp).


Social Check DCs


Tricking On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western woman is wearing a long, brown cloak. Her fur is yellow and curly. Her hazel eyes are slightly larger than normal.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She also is a firm believer in the womanly ideal.

History: Tricking was born the youngest of three triplets. Through the years after Tricking was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Tricking's father didn't care for her much, and the feeling was mutual. She has never given up on her dancing dream.

Motivation: She is not mentally stable, and does not behave rationally; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Artistic. Flaws: Impulsive, Antagonistic, Insane. Bonds: Family. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Tricking On the Water, Female Tabaxi Adept 4
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Fallond Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He wears a faded coat and loose pants complete with feathered hat. His blonde hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. Through the years after Fallond was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fallond's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Impulsive, Antagonistic. Bonds: Attractive, Military. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Fallond Hammerstone, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 6 (-2)12 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1600 sp. Old masterpiece painting (600 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


John Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his auburn hair in a flapper bob. His eyes are violet and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

John Arnuanna, Male Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 300 gp.


Social Check DCs

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