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NPC Generator

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Advanced [show]


Xappan Haste, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a black coat. His long silver hair is drawn into a two foot long braid. His skin is flawless and his red eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich northern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Xappan Haste, Male Tiefling Druid 5
Medium (6'8") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 8 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)12 (+1) 14 (+2)15 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Breena Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her tied-back hair is auburn. Her blue eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Breena was born the youngest of three triplets. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist, Logical, Athletic. Bonds: Family, Adventurer. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Breena Nucklestamp, Female Gnome Ranger 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1900 sp.


Social Check DCs


Kyle Marley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: He was born into a rich family. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: To be a Engraver again.

Flaws: Addict. Bonds: Attractive, Military, Rich, Job. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Kyle Marley, Male Human Druid 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 7 (-2)10 (+0)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2600 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (200 gp). Solid gold idol (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).


Social Check DCs


Anselm Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Family, Military. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Anselm Plemens, Male Half-Elf Fighter 9
Medium (5'11") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Alice Weld, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She wears a colorful flower in her golden hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Alice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Alice and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and nothing but the best is good enough for her

Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Alice Weld, Female Human Expert 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Arnold Enfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. His moppish brown hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Extrovert, Justice, Entrepeneur. Bonds: Immigrant. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Arnold Enfield, Male Human Paladin 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp. Chalcedony (30 gp).


Social Check DCs


Leaf Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barkeep does. He is physically well-built. His cinnamon fur, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Leaf Candle, Male Tabaxi Ranger 7
Medium (5'5") Tabaxi, True Neutral (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)17 (+3) 18 (+4)17 (+3)
Skills Animal Handling +7
Senses Passive Perception 14
Languages Common, Goblin, Giant, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 3000 sp. Jasper (40 gp). Zircon (40 gp). Chrysoprase (40 gp). Jet (90 gp). 1 Minor magic item.


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Barendd isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's in love; and he wants to get laid

Ideals: Impeccable, Artistic. Bonds: Criminal record, Has a crush. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 6 (-2)11 (+0)
Skills Performance +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Himo Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is thinning but still full. His eyes are gray and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. A true patriot, Himo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Stylist.

Ideals: Athletic, Gifted. Bonds: Has a crush, Military, Mentor. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Himo Erenaeth, Male Elf Warrior 5
Medium (5'1") Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 15 (+2)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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