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NPC Generator

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Advanced [show]


Purson Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely black suit with tan socks and a vest with buckled shoes, and is pretty ugly. His chestnut hair is kept up in a ponytail inside a broad hat. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Purson will drive conversation. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the south; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Purson Blessing, Male Tiefling Adept 8
Medium (6'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Valida Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, typically a more casual-formal manner. She has wavy silver hair. Her brown eyes dart from person to person.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Valida was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now owns her own business.

Motivation: Someone believes her a fraud.

Flaws: PTSD. Bonds: Attractive, Enemies, Job, Family. Occupation: Baker

Voice: French accent

Attributes [hide]

Valida Strongheart, Female Dwarf Monk 6
Medium (3'9") Dwarf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)16 (+3) 8 (-1)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Orc, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Immeral Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Immeral Solvenstein, Male Half-Elf Barbarian 8
Medium (5'0") Half-Elf, Neutral Good (CR 8)
Armor Class 8
Hit Points 53 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this eastern woman dresses like a well dressed Sculptor does. She wears her white hair up in a very large beehive style do. She has violet eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her brother before her, after school she went straight into learning to become a Sculptor. She became a Sculptor soon after.

Motivation: To protect her home; and she'd like to take her coworkers down a peg

Ideals: Athletic, Philantrophist, Gifted. Bonds: Job, Guardian. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Oppah Umbodoben, Female Gnome Bard 10
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 10
Hit Points 23 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll, Ignan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 210 pp.


Social Check DCs


Williamina Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has dyed her greying black hair a little too much giving a sharp black color. Her violet eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Williamina hails from a village terrorized by illithids. In her 18th year, her parents were killed by a illithids raid, leaving Williamina alone in the world. After a stint in an orphanage, she was adopted. She struck the Detective job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Williamina Remein, Female Half-Elf Rogue 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 5 (-3)13 (+1)
Skills Insight -1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven, Giant, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. Hematite (12 gp).


Social Check DCs


Right-Handed Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He keeps his orange fur in a flapper bob. He has gleaming, smiling amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Right-Handed was born the youngest of three triplets. He worked as a nervous Mason and found it very stressful. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Joker. Flaws: Disease, Insane. Bonds: Rich, Family, Job. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Right-Handed Plume, Male Tabaxi Cleric 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 9 (-1)16 (+3)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Blue sapphire (400 gp). Obsidian (10 gp). Blue quartz (10 gp).


Social Check DCs


Sarai Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of warhammers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has wavy silver hair. Her green eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Sarai was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Fighting, Joker, Persistence. Bonds: Poor, Family. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Sarai Whispermouse, Female Halfling Druid 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Vani Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a red cloak and cross-gartered blue stockings. Her auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Insane, Secretive. Bonds: Attractive. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Vani Wildheart, Female Halfling Commoner 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Eberk Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears dark leathers with embroidery. With bright red hair and a scraggly beard. His amber eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small island village. He moved out east to avoid the crime he committed. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and marry his sister to traveling adventurers

Flaws: Insomniac, Secretive. Bonds: Criminal record, Nature, Family. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Eberk Bigtoe, Male Dwarf Wizard 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 50 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Hematite (9 gp). Sard (20 gp). Rhodochrosite (9 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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