Dondon Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He carries a battered quarterstaff and tarnished hand crossbow as well. His white hair is long and unkept. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. Blue diamond (2000 gp). Smoky quartz (60 gp). Violet garnet (300 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple violet robe with black stripes complete with hood. He has a very tight haircut. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gifted student he started as a Dilettante, but he got bored and became a Banker. He then took over the family business and is one of the better Banker for hire.
Motivation: To reunite with his old friends.
Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Adventurer, Job. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp. Coral (150 gp). 1 Minor magic item.
Valanthe Holimion, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her blonde hair. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Valanthe was born with her mother's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her sister's freedom.
Motivation: She is unsatisfied with her job; and she would like to get married and retire
Flaws: Insomniac. Bonds: Attractive, Has a crush, Adventurer, Job, Family. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2900 sp.
Vicky Rutherford, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of halberds on her belt, each one with a aquamarine on the hilt. Her brown hair is singed and shortened. She has green eyes.
Personality: She loves telling others what to do and how they should feel about things. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She got into the Fisher business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Fisher for hire.
Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and she is unsatisfied with her job
Ideals: Fighting, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 10)
Armor Class 8
Hit Points 29 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Celestial
Attacks Melee +1 / 3d6-3, Ranged +2 / 3d6-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Citrine (20 gp). Jasper (20 gp). Red garnet (150 gp). Deep blue spinel (1600 gp).
Engong Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She usually wears her white robe and has her shortspear always slung over her shoulder. Her hair is red and very short. She has several tiny aquamarine earrings on each ear.
Personality: She is very quiet and rarely speaks above a whisper. She also has developed a complete distrust of the Bounty Hunter profession.
History: She was born in the south, but her parents moved at a very young age to the east. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Shy. Bonds: Rich, Job, Immigrant, Slave. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 120 gp.
Faran High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white painted combat armor at almost all times. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to work out more often; and he would like to get married and retire
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Has a crush. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 29 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.
Rangrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His eyes are green and catlike.
Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Has a crush, Adventurer. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 10000 cp.
Vepar Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'4", this woman is wearing a perfectly clean shirt and pair of pants. She has white hair. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot resist a sob story and will often dote over anyone who has one.
History: Vepar was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Sybil Bradford, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses like a well dressed Beggar does. Her hair is white and very short. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing herself, she comes off as nervous. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Flaws: Shy, Racist, Disease. Bonds: Job, Attractive. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 7 (-2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Aquan, Elven, Draconic
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +6
Possessions: 20 pp. A small bag of saffron. (60 gp).
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