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NPC Generator

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Advanced [show]


Tod Underbough, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with broad hat. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Tod Underbough, Male Halfling Ranger 3
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2800 sp. 1 Half-Plate.


Social Check DCs


Baz Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. With bright white hair and a scraggly beard. This gray eyed easterner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Flaws: Secretive. Bonds: Job, Military, Adventurer, In love. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Baz Copeland, Male Half-Orc Bard 1
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)7 (-2) 10 (+0)6 (-2)
Skills Nature +0, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Amethyst (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Juliana Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears violet painted combat armor at almost all times. She has dyed her greying silver hair a little too much giving a sharp silver color. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. She also is a firm believer in the womanly ideal.

History: Born in the south her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home.

Flaws: Ugly, Impulsive. Bonds: Guardian, Poor. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Juliana Nailo, Female Half-Elf Aristocrat 3
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. White pearl (110 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Irann Firahel, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. Her chestnut hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Irann is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Irann grew up listening to her father's many stories. Her childhood dream was to be a Mortician, but she was a colossal failure. She's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Irann Firahel, Female Elf Bard 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: Just what you see.


Social Check DCs


Mindartis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. His long red hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Military, Job. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Mindartis Teinithra, Male Elf Paladin 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 8 (-1)16 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp.


Social Check DCs


Akoth Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear flannel. His golden hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Flaws: Addict. Bonds: In love. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Akoth Rodney, Male Half-Orc Commoner 9
Medium (5'2") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 9 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 9 (-1)4 (-3) 18 (+4)10 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5

Possessions: 6000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Tricking Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a colorful flower in his yellow fur. His eyes are amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Criminal record. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Tricking Mirror, Male Tabaxi Sorcerer 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +6, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Celestial
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1600 gp). Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (1200 gp).


Social Check DCs


Zepar Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his monstrous two handed axe. His hair is red and curly. He has a dull look in his gold eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Zepar was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 4 years.

Motivation: Regain custody of his son.

Flaws: Sensitive. Bonds: Family, Job, Immigrant. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Zepar Fortune, Male Tiefling Adept 7
Medium (6'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp.


Social Check DCs


Chay Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat, and carries halberds. His brown hair is unkempt and raggedy. His eyes are gray and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Chay Tosscobble, Male Halfling Commoner 16
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 59 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 13 (+1)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1000 gp. Obsidian (6 gp). Violet garnet (1300 gp). Chrysoprase (20 gp). Brown-green garnet (150 gp). Moss agate (6 gp). Rich purple corundum (1200 gp). Rose (20 gp). Chrysoprase (20 gp). Citrine (20 gp). Pink pearl (150 gp). Red-brown spinel (150 gp). Obsidian (6 gp). Fire opal (1200 gp). Banded agate (6 gp). Black star sapphire (1200 gp). Rose (20 gp). Bloodstone (20 gp). Blue star sapphire (1200 gp). Rhodochrosite (6 gp). Star ruby (1200 gp). Eye agate (6 gp). White pearl (150 gp). Smoky quartz (20 gp).


Social Check DCs

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