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NPC Generator

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Advanced [show]


Pyra Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long brown hair kept up in a rat tail. Her thin eyebrows rest above her beady red eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.

History: When she was but 5 years old her parents immigrated from the north. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Athletic, Pacifist. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Spy

Voice: German accent

Attributes [hide]

Pyra Rescue, Female Tiefling Cleric 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)15 (+2) 11 (+0)17 (+3)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Three Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a pastel shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She wears a wide-brimmed hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions.

Ideals: Optimist. Flaws: Shy. Bonds: Slave, Religious. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Three Paws, Female Tabaxi Expert 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nicholas Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears just a violet suit. His auburn hair is greasy and uncared for. His thin eyebrows rest above his beady green eyes.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Nicholas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nicholas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nicholas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Nicholas Mundy, Male Half-Elf Ranger 10
Medium (5'6") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Lapis lazuli (5 gp). Tourmaline (160 gp). Smoky quartz (70 gp). Malachite (5 gp). Jade (160 gp). Hematite (5 gp).


Social Check DCs


Spring Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a brown suit, blue shirt, and black tie. His fur is beige, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Attractive, Job. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Spring Peak, Male Tabaxi Ranger 3
Medium (5'5") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 6 (-2)8 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hobart Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large white jacket. He has done his best to style his blonde hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the south; and seeks redemption

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Criminal record, Slave, Job. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Hobart Fatrabbit, Male Halfling Adept 13
Small (2'11") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 78 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 100 pp. Malachite (4 gp). Emerald (1100 gp). Freshwater pearl (4 gp). Golden yellow topaz (400 gp). Amber (150 gp). Fiery yellow corundum (1100 gp). Silver pearl (150 gp). Rhodochrosite (4 gp). Carnelian (70 gp).


Social Check DCs


Yurgunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with violet socks and a vest with buckled shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is smooth and relatively long. Her green eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Yurgunn lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.

Motivation: Elven compassion; and doesn't want to be a baker and was forced into it by her family

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Yurgunn Rakankrak, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork manacles.


Social Check DCs


Jo Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'1" and wears a fine chain shirt which she covers with white colored cloaks and clothing. Her left hand appears badly burned and disfigured. She keeps her long red hair kept up in a rat tail. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Jo lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Barber, but she got bored and became a Locksmith. She struck the Locksmith job and began her own company from there.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Jo Brightmoon, Female Halfling Warrior 10
Small (3'1") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 77 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Vassago Dare, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a green poncho over his likewise colored trousers and shirt. He has wavy brown hair. His white eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Vassago grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, In love. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Vassago Dare, Male Tiefling Druid 6
Medium (6'6") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 7 (-2)16 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Auran, Druidic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 300 gp. Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Cecily Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is typically in her Barrister uniform. Her chestnut hair is long and unkept. She wears an eyepatch.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She works hard and plays hard.

History: Cecily was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She became a Barrister soon after.

Motivation: Expand her business.

Ideals: Persistence. Flaws: Ugly, Shy, Hedonist. Bonds: Job. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Cecily Firahel, Female Half-Elf Cleric 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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