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NPC Generator

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Advanced [show]


Traulam Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a blue suit, pastel shirt, and grey tie. Her hair is cut close to her head. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small forest village. She helped her father out around the business and became quite the natural. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult.

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Traulam Goltorah, Female Elf Monk 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Pikar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses like a well dressed Spice Merchant does. His hair is long and golden with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Pikar grew up listening to his father's many stories. His childhood dream was to be a Barkeep, but he was a colossal failure. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Pikar Wildheart, Male Halfling Wizard 8
Small (3'3") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1600 gp. Rose (70 gp). Azurite (6 gp). Blue quartz (6 gp). Azurite (6 gp). Banded agate (6 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs


Patrick Ansley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. With a patchy blonde beard and wild blonde hair. He has a dull look in his gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Ansley, Male Human Barbarian 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 54 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +4

Possessions: 2500 gp. Moss agate (11 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears skinny pants and wears a blue and grey robe with the hood down, and is pretty ugly. She wears her golden hair down. Her eyes are gray and catlike.

Personality: Always inclined to offer people food she seems plenty friendly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She comes from a rich southern family. Her father was a soldier and died while she was still young. Mardnab was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Mardnab Garrick, Female Gnome Rogue 7
Small (3'6") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Verin Knack, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears skinny pants and wears a green and black robe with the hood down. Her dark red hair is singed and shortened. Her eyes are likewise silver.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to make almost anything out of random pieces of junk.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Armorer arts, while her mother instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered north to less war torn lands. She then took over the family business and is one of the better Armorer for hire.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Verin Knack, Female Tiefling Bard 5
Medium (5'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)19 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Laucian Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, tan, dusty cloak. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born in a small island village. Laucian liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Immigrant, Family, Nature. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Laucian Meliamne, Male Elf Expert 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Alexandrite (400 gp).


Social Check DCs


Prâk Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his brown hair down. His eyes are violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Prâk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Bonds: Adventurer, Slave. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Prâk Acton, Male Half-Orc Aristocrat 11
Medium (5'7") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Medicine +3, Stealth +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 28000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is black. He has a tattooed face.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Athletic, Artistic. Bonds: Adventurer, Slave. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Gerard Goltorah, Male Half-Elf Bard 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rael Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A 4'9" western man, he wears a simple blue robe with pastel stripes complete with hood. His hair is always cut to a buzz. His skin is flawless and his amber eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Depressed, Fearful. Bonds: Attractive, Nature. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Rael Meliamne, Male Elf Warrior 13
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 96 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)6 (-2) 15 (+2)17 (+3)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs

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