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NPC Generator

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Advanced [show]


Jelenneth Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears baggy blue pantaloons and a brown scarf, and she perpetually has her axe ready. Her hair is brown, silky, and of moderate length. She wears large thick round spectacles.

Personality: She is irascible and easily irritated. She would rather hide behind her crafts than deal with other people.

History: Jelenneth was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered painting. After a long history of fighting, Jelenneth and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Jelenneth Iranapha, Female Elf Cleric 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: White pearl (60 gp).


Social Check DCs


Ahrim Caution, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His hair is brown and curly. His white eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Scribe.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Gifted. Flaws: Emotional. Bonds: Family, Job. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Ahrim Caution, Male Tiefling Rogue 10
Medium (5'11") Tiefling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 150 pp. Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries clubs. His fur is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Trail grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting, Optimist. Flaws: Addict, Hedonist. Bonds: Adventurer. Occupation: Banker

Voice: Whispers

Attributes [hide]

Trail Of Winter, Male Tabaxi Adept 12
Medium (5'8") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 68 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +8, Survival +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akra Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. She keeps her white crest in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sold as a small child to a necromancer, Akra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to trick people and travel the world for free.

Motivation: Retire the richest woman in the north; and she is a bit of a kleptomaniac

Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Criminal record, Mentor, Adventurer. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Akra Dhyrktelonis, Female Dragonborn Bard 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +3, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ogthrak Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His red hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: Ogthrak was born in the north. At a young age he loved to build and create. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the north.

Ideals: Persistence, Entrepeneur. Flaws: Insane, Insomniac. Bonds: Attractive. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Ogthrak Gyula, Male Half-Orc Rogue 3
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Patrin Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his blue crest. His red eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Patrin Hashphronyxadyn, Male Dragonborn Sorcerer 7
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 8
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp.


Social Check DCs


Crampernap Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his chestnut hair in a pixie cut. His eyes are violet and catlike.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants his loneliness to end; and wants to open a new tavern

Flaws: Insane, Mundane. Bonds: Attractive, Military, Job, Has a crush. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Crampernap Miggledy, Male Gnome Monk 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 5 (-3)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp. 1 Climber’s kit.


Social Check DCs


Katherine Carlisle, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and typically wears brown cloth garments or leather armor. Her skin is also unnaturally pale. Her silver hair is wavy and long. She has several tiny jet earrings on each ear.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Shipwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Katherine Carlisle, Female Human Paladin 11
Medium (4'10") Human, True Neutral (CR 11)
Armor Class 8
Hit Points 57 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)19 (+4) 8 (-1)10 (+0)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Goblin, Draconic
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 140 pp. Black pearl (200 gp). Citrine (80 gp). Golden pearl (50 gp). Sardonyx (80 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. She has done her best to style her chestnut hair to look like a famous performer. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has all her life been fascinated with dancing.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Thea reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Thea Bigheart, Female Halfling Expert 10
Small (3'0") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 47 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)5 (-3) 15 (+2)10 (+0)
Skills Arcana +1, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 17000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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