Thava Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears suspenders and green workpants. Her shirt is yellow, and she wears a heavy green leather apron most of the time. She carries with her a set of glaives, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her black crest is matted, messy, and big. Her red eyes are passionate and lively.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north to a Layabout, Thava learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She tends to her Layabout job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and to be a crown-heir again
Ideals: Fighting, Justice. Flaws: Ugly, Terse. Bonds: Job. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Brown-green garnet (120 gp). Red garnet (120 gp). Jasper (20 gp).
Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. He has styled his copper crest well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Scribe mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Antagonistic, Ugly, Disease. Bonds: Adventurer. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Alexandre Tenley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a faded coat and loose pants complete with wide-brimmed hat. His white hair, when down, is lengthy. This blue eyed northerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alexandre is combative with any and all who dare try his patience in the slightest.
History: Alexandre was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Athletic, Optimist, Justice. Bonds: Poor, Adventurer. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 200 sp. 1 Banded mail.
Modean Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His red hair is drawn into a tight pony tail with a clover scrunchie. His white unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: He was born at the edge of vast mountains. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: In love, Nature, Adventurer. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gildmak Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a fancy white suit. He has a penchant for wearing a ring with an oversized topaz on his left hand. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.
History: He was born the only child of a wealthy merchant. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Attractive, Rich, Criminal record. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp. 1 Minor magic item.
Sariel Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. Her hair is long and silver with streaks of red, and is pulled back with small tan clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She feeds upon the attention of others.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Insane, Antagonistic, Disease. Bonds: Attractive. Occupation: Bookbinder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Calcitro Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears rags and sports a simple walking cane. He wears a colorful flower in his white hair. This blue eyed southerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Calcitro was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Calcitro's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Calcitro and his spouse have recently divorced.
Motivation: To clean up the streets.
Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 110 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 1 | 1 |
Possessions: 700 pp. Rhodochrosite (6 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Chrysoberyl (150 gp). Fiery yellow corundum (500 gp). Star rose quartz (30 gp). Tourmaline (150 gp). Moss agate (6 gp).
Millicent Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her greataxe. Her golden hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She got into the Blacksmith business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Entrepeneur. Bonds: Poor, Attractive, Job. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60000 cp. Golden yellow topaz (400 gp). Amethyst (120 gp).
Susannah Garfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is matted, messy, and big. Her eyes are violet and beady.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Susannah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She comes from a rich northern family. Through the years after Susannah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Susannah's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. Red spinel (110 gp).
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