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NPC Generator

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Advanced [show]


Ronwe Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her dark red hair is drawn into a tight pony tail with a rose scrunchie. She has a dull look in her black eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Ronwe hails from a village terrorized by goblins. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Flaws: Depressed. Bonds: Attractive, Slave, Enemies, Rich. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ronwe Decorum, Female Tiefling Aristocrat 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Nordak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right hand appears badly burned and disfigured. His long red hair reaches down to his waist. He has several tiny jet earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Nordak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Nordak hails from a village terrorized by illithids. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Disease. Bonds: Rich, Military, Enemies. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Nordak Ironfist, Male Dwarf Monk 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 109 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)8 (-1) 15 (+2)11 (+0)
Skills Medicine +6, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Sapphire pendant on gold chain (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Old masterpiece painting (700 gp). Old masterpiece painting (700 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Abram, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown costume with the symbols of magic on his torso. His black hair is singed and shortened. His hazel unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Abram, Male Human Wizard 11
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Nature +5, Performance +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2900 gp. Sardonyx (70 gp). Silver pearl (40 gp). Freshwater pearl (6 gp). White pearl (40 gp). Blue quartz (6 gp). Violet garnet (800 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Georgina Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears just a white suit, and sports empty pouches on her belt. Her silver hair is cut short. Her fierce amber eyes like to dwell on things.

Personality: She likes to make people angry or surprised. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Georgina studied abroad. Through the years after Georgina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Georgina's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Georgina Thorngage, Female Halfling Warlock 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)7 (-2) 8 (-1)15 (+2)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2300 sp.


Social Check DCs


Quespa Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears professional attire. She has a slight overbite and is overall scrawny. She has styled her rusty crest well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: She desires power and/or immortality; and to get a good night's sleep

Ideals: Passionate, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Quespa Baharoosh, Female Dragonborn Wizard 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1500 gp. Golden yellow topaz (900 gp).


Social Check DCs


Balam Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... Balam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Hedonist, Mundane. Bonds: Attractive, Criminal record. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Balam Enigma, Male Tiefling Cleric 3
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Grigi Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is chestnut and curly. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy and tries to find solutions quickly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bowyer father left her crippled. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Professionalism. Flaws: Lazy, Disease, Insomniac. Bonds: Attractive. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Grigi Blankley, Female Half-Orc Barbarian 14
Medium (4'10") Half-Orc, Neutral Evil (CR 14)
Armor Class 13
Hit Points 123 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: An abacus with copper, silver and gold markers (110 gp). Brass mug with jade inlays (300 gp). Finely wrought small gold bracelet (90 gp).


Social Check DCs


Chay Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a white coat over a brown low-cut shirt, and a broad hat upon his head. His hair is blonde and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. After a long history of fighting, Chay and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful, Insane. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Chay Brushgather, Male Halfling Adept 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 69 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)11 (+0) 15 (+2)16 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 2300 gp.


Social Check DCs


Nora Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her blonde hair is well kept. She wears crescent spectacles with a black brim.

Personality: She is a Sellsword first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 5 years old her parents immigrated from the north. She found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Nora Trueblood, Female Dwarf Warrior 5
Medium (4'3") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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