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NPC Generator

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Advanced [show]


Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Frug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Wants to raise his children well.

Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Mentor, Immigrant. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Frug Murnig, Male Gnome Cleric 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 16 (+3)7 (-2)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 15000 sp. Eye agate (16 gp). Eye agate (16 gp). Golden yellow topaz (700 gp). Tourmaline (90 gp).


Social Check DCs


Silent On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. He wears his gray fur up. This copper eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Silent was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Poor, Family, Religious. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Silent On the Water, Male Tabaxi Rogue 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Warryn Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries pickaxes. His golden hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Shipwright soon after.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Warryn Turen, Male Gnome Cleric 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 18000 cp. Lapis lazuli (5 gp). Violet garnet (1100 gp). Red-brown spinel (130 gp).


Social Check DCs


Emerald Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his lavender fur. He has blue eyes.

Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Emerald was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Opinionated, Optimist. Bonds: Attractive. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Emerald Running, Male Tabaxi Barbarian 9
Medium (5'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 76 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shanairla Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a violet vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her hair, while still mostly golden, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: Shanairla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments

History: She was born in the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.

Motivation: To clean up the streets.

Ideals: Extrovert, Gifted. Bonds: Immigrant, Attractive. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Shanairla Firahel, Female Half-Elf Monk 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Azgrom Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Interpreter in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Half-Orc Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich, Job, Adventurer. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Azgrom Oakes, Male Half-Orc Adept 15
Medium (6'1") Half-Orc, True Neutral (CR 15)
Armor Class 11
Hit Points 41 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 18 (+4)7 (-2)
Skills Nature +6
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333320

Possessions: 2000 gp. Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (300 gp). Carved bone or ivory statuette (50 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He dresses like a well dressed Soapmaker does. He has a auburn handlebar mustache and slicked back auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He became a Soapmaker soon after.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Job, Slave. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Manfred Beckwith, Male Human Warrior 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bulzo Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His white hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Philantrophist. Flaws: Racist, Insane. Bonds: Attractive. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Bulzo Deephollow, Male Halfling Barbarian 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)8 (-1) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 250 gp.


Social Check DCs


Nithther Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" northern man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to cover his moderate length copper crest. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends.

Ideals: Persistence. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Nithther Akambherylliax, Male Dragonborn Ranger 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Golden yellow topaz (1500 gp). Rose (40 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs

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