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NPC Generator

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Advanced [show]


Bûth Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean white cloak covering his clean studded leather. He wears a colorful flower in his blonde hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Priest mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Bûth Jacobs, Male Half-Orc Barbarian 12
Medium (6'0") Half-Orc, Chaotic Good (CR 12)
Armor Class 9
Hit Points 158 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)9 (-1) 11 (+0)12 (+1)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 300 pp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Gold and topaz bottle stopper cork (800 gp). Gold music box (2000 gp). Silver chalice with lapis lazuli gems (90 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Umpen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a blue costume with the symbols of luck on his torso. His whole body is exceptionally muscular. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: Umpen was born the youngest of three triplets. His family was turned out during the war. He and his family wandered west to less war torn lands. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Family. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Umpen Scheppen, Male Gnome Monk 11
Small (3'7") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 41 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills History +3, Stealth +5
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp. Black velvet mask with numerous citrines (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (200 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Vonbin Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is cut jaggedly and amateurishly. He has several tiny sapphire earrings on each ear.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his son. Heartbroken, Vonbin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Insane, Insomniac. Bonds: Rich, Religious, In love. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Vonbin Stoutale, Male Dwarf Sorcerer 6
Medium (4'1") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 2000 sp.


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Layabout. His long silver hair reaches down to his waist. His gray eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. He moved out north to avoid the crime he committed. He struck the Layabout job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Commoner 4
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp. 1 Masterwork studded leather.


Social Check DCs


Griselda Preston, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and is dressed in an above average manner. With bright red hair. Her eyes are a pleasant brown.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Griselda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Griselda Preston, Female Human Ranger 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Sard (20 gp).


Social Check DCs


Phann Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. She carries with her a set of sickles, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her auburn hair to look like a famous performer. She has a dull look in her green eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. During her travels, Phann and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Phann discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Phann fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer, Rich, Debt. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Phann Meliamne, Female Elf Druid 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp. Deep green spinel (140 gp).


Social Check DCs


Lewis Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Passionate, Logical. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Wordsworth, Male Human Commoner 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He sports a flattop crest cut. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He struck the Bowyer job and began his own company from there.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Flaws: Mundane, Insane, Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Aristocrat 11
Medium (6'7") Dragonborn, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: Onyx (60 gp). Onyx (60 gp). Sardonyx (60 gp). Blue sapphire (400 gp). Obsidian (5 gp). Violet garnet (600 gp). Red spinel (60 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Tûkâ Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his white robe and has his sickle always slung over his shoulder. With bright blonde hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Calm and collected, he is a well trained Body Guard. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Tûkâ was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Dwarven people; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Racist. Bonds: Job, Family, Guardian. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tûkâ Shelly, Male Half-Orc Bard 12
Medium (5'0") Half-Orc, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 51 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills Athletics +4, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 3000 gp.


Social Check DCs

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