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NPC Generator

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Advanced [show]


Nurkara Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of the four houses of cards around her neck, and a crossbow on her belt. She has a very tight haircut. She has a tattooed face.

Personality: Nurkara is depressed about a lot of things. She tends to be a nihilist. She believes the world needs to unite to get rid of orcs once and for all.

History: A powerful necromancer made her what she is. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Mentor, Adventurer. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Nurkara Eversharp, Female Dwarf Warrior 10
Medium (3'10") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 70 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Gimurt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Cook uniform. His long auburn hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small forest village. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Flaws: Shy. Bonds: Job, Attractive, Family, Nature. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Gimurt Bigtoe, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 9 (-1)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Radomir Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered white stockings. He has a slight overbite and is overall scrawny. His hair is golden, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Radomir was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Bonds: Attractive, Adventurer, Job, Rich, Religious. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Radomir Thorngage, Male Halfling Warlock 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. Sapphire pendant on gold chain (1300 gp). Solid gold idol (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).


Social Check DCs


Thoradin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of clubs on his belt, each one with a opal on the hilt. He has no hair. He has amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Thoradin grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thoradin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Philantrophist, Pacifist. Flaws: Ugly. Bonds: Adventurer. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Thoradin Silveraxe, Male Dwarf Cleric 5
Medium (4'3") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 6 (-2)11 (+0)
Skills Athletics +5, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Greethen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His gold crest is knotted and matted. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Greethen grew up listening to his mother's many stories. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Greethen Orexijandilin, Male Dragonborn Barbarian 13
Medium (6'5") Dragonborn, Neutral Evil (CR 13)
Armor Class 13
Hit Points 119 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 10 (+0)18 (+4)
Skills History +5, Medicine +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: Violet garnet (1400 gp). Star rose quartz (50 gp). Hematite (13 gp). Citrine (50 gp). Silver pearl (90 gp). Emerald (800 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jacoba Carlyle, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She carries a battered flail and tarnished whip as well. She wears a feathered hat to hide her balding. Her thin eyebrows rest above her beady brown eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Further she is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, Jacoba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jacoba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Passionate. Flaws: Ugly, Insane, Addict. Bonds: Mentor. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Jacoba Carlyle, Female Human Adept 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1000 gp. Rose (80 gp). Aquamarine (1000 gp). Zircon (80 gp). Obsidian (16 gp).


Social Check DCs


Valafar Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His brown hair, when down, is lengthy. His fierce black eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He plays an instrument quite well.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: To be a Gardener again.

Ideals: Artistic. Bonds: Attractive, Rich, Nature, Job. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Valafar Obscure, Male Tiefling Warrior 5
Medium (5'11") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kilia Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her black hair is unkempt and raggedy. Her eyes are violet and beady.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village she learned the ways of the warrior from her mother. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Kilia Bloodkith, Female Dwarf Rogue 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)13 (+1) 17 (+3)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theren Berevan, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His hair is long and chestnut with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His thin eyebrows rest above his beady green eyes.

Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Theren Berevan, Male Elf Wizard 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)15 (+2) 7 (-2)13 (+1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 600 sp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Cloth of gold vestments (170 gp). An abacus with copper, silver and gold markers (170 gp). 1 Thunderstones. 4 Holy water.


Social Check DCs

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