Pelt Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her beige fur is kept up in a ponytail inside a wide-brimmed hat. Her ears are large.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (600 gp).
Akoth Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy white hair. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and he has decided he is irredeemable
Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: Red garnet (80 gp). Freshwater pearl (10 gp). Blue sapphire (1100 gp). Jasper (20 gp).
Three Running, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. She has black fur. She wears crescent spectacles with a black brim.
Personality: While she acts the brute, she is far gentler than she would appear. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Three is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Three grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality.
Ideals: Fighting, Justice. Flaws: Racist. Bonds: Adventurer. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Paymon Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black cloak and cross-gartered blue stockings. His blue hair is kept up in a ponytail inside a feathered hat. His eyes are silver and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To settle down with his crush; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Criminal record, Has a crush. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Fonkin Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, tan cloak, and a wedding ring on his left hand. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 3 years old his parents immigrated from the north. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: In love, Enemies, Immigrant. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Smoky quartz (30 gp). Tiger eye turquoise (13 gp). Pink pearl (100 gp). Coral (100 gp).
Shamil Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by teas. Her head has been shaved. Her violet eyes are passionate and lively.
Personality: She is witty, but her monotone delivery comes off as unnerving She is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted druidic powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Gifted, Artistic, Fighting. Flaws: Ugly. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 17 (+3) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Deep blue spinel (400 gp). Eye agate (15 gp). Violet garnet (400 gp). Deep blue spinel (400 gp).
Rolen Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear violet tank tops with grey pants. His white hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Rolen and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp. Black pearl (700 gp). Deep blue spinel (700 gp). Citrine (20 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.
Elysande Lincoln, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. Her white hair is smooth and relatively long. Her fierce gray eyes like to dwell on things.
Personality: She is irascible and easily irritated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the west. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Religious, Rich. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 4 (-3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Pallabar Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears just a tan suit. He keeps his golden hair in a pixie cut. His fierce brown eyes like to dwell on things.
Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: He is a bit of a kleptomaniac.
Flaws: Insane. Bonds: Slave, Criminal record, Adventurer. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 44000 sp. Aquamarine (900 gp). Smoky quartz (70 gp). 1 Minor magic item.
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