Lone Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Tailor. She carries a battered morningstar and tarnished flail as well. She keeps her long white fur kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.
History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: A need for knowledge about a nearby landmark; and to be a marshal again
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1600 gp. Sapphire pendant on gold chain (1500 gp). Large well-done wool tapestry (100 gp).
Zepar Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is short and brown. His red eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.
Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Flaws: Disease. Bonds: Job, Family. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Black star sapphire (700 gp). Black pearl (300 gp).
Quillathe Rothenel, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her hair is short and chestnut. She wears a mask on her face.
Personality: A deeply religious woman she believes everything happens for a reason. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has decided she is irredeemable; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable, Fighting, Persistence. Bonds: Religious, Criminal record. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1 Masterwork studded leather.
Tana Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, blue cloak. Her golden hair is long and unkept. Her gray eyes dart from person to person.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She is the product a well kept family trust fund and as such has never really known need. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many drow want her driven away
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Rich, Slave, Enemies. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 62 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 14 (+2) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Fire opal (1300 gp). Freshwater pearl (9 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delre Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a grey scarf. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Delre was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 24 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. Silver pearl (80 gp). Malachite (5 gp). Golden yellow topaz (500 gp). Hematite (5 gp).
Oriel Huckabee, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a brown cloak and cross-gartered blue stockings. Her black hair, when down, is lengthy. Her fierce brown eyes like to dwell on things.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a Performer, her mother struggled to pay the bills. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Criminal record, Poor. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp. Eye agate (9 gp).
Spear On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his orange fur down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with unlife at a very young age, Spear has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 230 pp. Alexandrite (900 gp). Azurite (7 gp). Alexandrite (900 gp). Malachite (7 gp). Sardonyx (30 gp).
Beatrice Brandon, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is thinning but still full. She has blue eyes and a grey hat with a white feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.
Motivation: She's in love.
Ideals: Athletic. Bonds: Job, Has a crush, Criminal record, Rich. Occupation: Bounty Hunter
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Jane Prescott, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears silk and lounges about seductively. Her black hair is cut short. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Jane hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born on a small isolated farm. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others.
Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 3000 cp. Rose (70 gp).
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