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NPC Generator

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Advanced [show]


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has styled his lavender fur well, parting it to the right. His green eyes peer out from beneath his small brown hat.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: When he was but 4 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Hedonist, Addict. Bonds: Immigrant, Family. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Flask In Woods, Male Tabaxi Commoner 4
Medium (6'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Carlin Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a blue cloak and cross-gartered brown stockings. Her black hair is kept up in a ponytail inside a wide-brimmed hat. This blue eyed southerner is not easily forgotten.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Carlin is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born on a small isolated farm. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and doesn't want to be a animal trainer and was forced into it by her family

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Family, Nature. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Carlin Umbodoben, Female Gnome Rogue 5
Small (3'1") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She wears her lavender fur down. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Shadow liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Nature, Job, Religious. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Shadow Running, Female Tabaxi Ranger 6
Medium (5'1") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp.


Social Check DCs


Charles Crawford, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his sword. His skin is also unnaturally pale. He keeps his blonde hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He would like to get married and retire; and he's looking for his big break

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Crawford, Male Human Wizard 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Carnelian (70 gp).


Social Check DCs


Dalgal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Mason, his father struggled to pay the bills. Over the years he perfected his riding and shooting skills. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur, Joker. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Dalgal Goblinbane, Male Dwarf Adept 4
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 6 (-2)13 (+1)
Skills Arcana +5, Athletics +1
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Undercommon, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 36000 sp. Jade (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Naivara Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light yellow in addition to tight pants. She keeps her chestnut hair in a pixie cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born at the edge of vast desert. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: To find somewhere to settle down; and balancing her hectic life and new shipwright responsibilities is difficult

Flaws: Ugly, Mundane. Bonds: Religious, Nature, Job. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Naivara Ray, Female Half-Elf Cleric 4
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Beatrice Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her moppish silver hair is in a traditional bowl cut. Her blue eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Masseuse arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Fighting, Gifted, Artistic, Entrepeneur. Bonds: Rich. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Beatrice Kemmerer, Female Half-Elf Rogue 14
Medium (4'8") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 69 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)6 (-2) 13 (+1)17 (+3)
Skills Deception +8, Insight +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 5000 gp. Red spinel (90 gp). Moonstone (40 gp). Rose (40 gp). Star ruby (1000 gp). Moss agate (11 gp). Coral (90 gp). Violet garnet (900 gp). Tiger eye turquoise (11 gp). Azurite (11 gp). Hematite (11 gp). Black opal (1000 gp). Eye agate (11 gp). Emerald (1000 gp). Rose (40 gp).


Social Check DCs


Arannis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He has a moderate pudge and is not very fit. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His violet eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a soapmaker and was forced into it by his family

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Rich, Family. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Arannis Arnuanna, Male Elf Monk 6
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Ulla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of monstrous two handed axes on her belt, each one with a ruby on the hilt. Her brown hair is unkempt and raggedy. Her violet eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants to meet her childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Ulla Ironhide, Female Gnome Barbarian 10
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 80 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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