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NPC Generator

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Advanced [show]


Xappan Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has silver hair. His gold eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Seamstress job and began his own company from there.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and he is unsatisfied with his job

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Mentor. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Xappan Skill, Male Tiefling Monk 4
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 8
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)14 (+2) 6 (-2)20 (+5)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Jheri Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this eastern woman is renowned for her bright black dresses and hats. Her copper crest is knotted and matted. She is very pretty but has cold, dead eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her father raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Athletic, Passionate. Flaws: Racist. Bonds: Attractive, Criminal record, Nature. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Jheri Wystongjiir, Female Dragonborn Rogue 4
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shadow Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'7", this woman dresses like a well dressed Dyer does. Her orange fur is unkempt and raggedy. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Shadow was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Shadow Mist, Female Tabaxi Rogue 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 6 (-2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Falkrunn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman has the majority of her body covered in plate and is in decent physical shape. Her hair is cut close to her head. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. She believes the world needs to unite to get rid of orcs once and for all.

History: From birth she was tutored by a cruel and relentless mentor. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Flaws: Ugly, Insane. Bonds: Enemies, Mentor. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Falkrunn Bloodkith, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 pp.


Social Check DCs


Marastyr Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown coat over a pastel low-cut shirt, and a top hat upon her head, and she perpetually has her sickle ready. She has blonde hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Marastyr wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She believes the world needs to unite to get rid of brigands once and for all.

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Marastyr Frostbeard, Female Dwarf Ranger 8
Medium (3'9") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)16 (+3) 18 (+4)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Auran, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 500 gp. A necklace of small pink pearls (3000 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Greeba Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern woman wears a black tunic with grey highlights, and long green pants that bunch up around her shoes. Her golden hair is cut short. Her ears are large.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a slaver, Greeba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Greeba Weld, Female Half-Orc Bard 2
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 8 (-1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 9000 cp. A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quarethon Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His long gold crest is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Professionalism. Bonds: Attractive, Rich, Adventurer. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Quarethon Jerynomonis, Male Dragonborn Wizard 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 14 (+2)18 (+4)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1600 sp.


Social Check DCs


Fargas Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His hair, while still mostly chestnut, has prominent grey streaks. His gray eyes peer out from beneath his broad white hat.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 4 years old his parents immigrated from the east. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Fargas Porridgepot, Male Halfling Rogue 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trail Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear pastel tank tops with violet skirt. She sports a flattop fur cut. Her face is covered beneath a completely black helmet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Trail grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Trail Running, Female Tabaxi Warrior 1
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Brass mug with jade inlays (200 gp). 1 Banded mail.


Social Check DCs

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