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NPC Generator

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Advanced [show]


Tippletoe Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses in collared shirts and wears a proper scarf over her head. She keeps her black hair in a flapper bob. She has green eyes and a blue hat with a red feather.

Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She has a crush on the local Spice Merchant; and she would like to get married and retire

Ideals: Joker, Gifted. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Tippletoe Folkor, Female Gnome Rogue 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +2, History +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Symma Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan cloak. Her moppish white hair is in a traditional bowl cut. Her face is scarred and worn.

Personality: She is fixated on the number 56. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the north, but her parents moved at a very young age to the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Insane, Secretive. Bonds: Immigrant, Military, Job. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Symma Daergel, Female Gnome Druid 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. Carved bone or ivory statuette (40 gp). A roughly beaten golden orb (40 gp). 1 Minor magic item.


Social Check DCs


Gorga Thornton, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Military, Criminal record. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Gorga Thornton, Female Half-Orc Barbarian 11
Medium (5'11") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 89 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Athletics +6, Performance +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5

Possessions: 400 pp. Silver pearl (80 gp). Jet (80 gp). Blue star sapphire (900 gp). Golden yellow topaz (1000 gp). Zircon (80 gp). Iolite (80 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Springfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. His blonde hair and beard is wavy and long. He has blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Diggory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Ugly, Shy. Bonds: Poor, Family, Nature. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Diggory Springfield, Male Human Adept 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Nora Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her dagger. Her golden hair is unkempt and raggedy. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born a particularly ugly child, much to the horror of her parents. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Nora Brightmoon, Female Halfling Commoner 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)6 (-2) 11 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Melissa Haley, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a brown cloak and cross-gartered violet stockings. Her blonde hair is thinning but still full. Her thin eyebrows rest above her beady brown eyes.

Personality: Melissa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a necromancer, Melissa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered singing. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Melissa Haley, Female Human Fighter 11
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 80 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'11" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her left hand appears badly burned and disfigured. She has dyed her greying white fur a little too much giving a sharp white color. Her green eyes are slightly larger than normal.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Emerald was born with her mother's beautiful face. She found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Joker, Logical. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Emerald Plume, Female Tabaxi Cleric 5
Medium (4'11") Tabaxi, Lawful Good (CR 5)
Armor Class 15
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +6, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. Golden pearl (130 gp).


Social Check DCs


Gardain Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Gardain Silveraxe, Male Dwarf Warrior 8
Medium (3'11") Dwarf, Lawful Good (CR 8)
Armor Class 13
Hit Points 66 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Golden yellow topaz (1600 gp). Jasper (80 gp). Eye agate (13 gp).


Social Check DCs


Thiala Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.

History: Thiala was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Athletic, Logical. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Thiala Tiltathana, Female Half-Elf Barbarian 6
Medium (5'6") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 71 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 9 (-1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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