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NPC Generator

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Advanced [show]


Shava Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with tan lining and desert motifs, and sports empty pouches on her belt. She wears her brown hair up in a very large beehive style do. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of specialists.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Justice. Flaws: Terse, Secretive. Bonds: Rich, Enemies. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Shava Ariessus, Female Elf Expert 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Rock crystal (70 gp). Pink pearl (140 gp). Red-brown spinel (140 gp).


Social Check DCs


Morkral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right leg appears badly burned and disfigured. His tied-back hair is black. His eyes are gray and catlike.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bather.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Bonds: Attractive, Job, Enemies, Military. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Morkral Holderhek, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Jasmine Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears rags and sports a simple walking cane. Her skin is also unnaturally pale. She wears her auburn hair down. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jasmine is combative with any and all who dare try her patience in the slightest.

History: Born to a Soapmaker, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and expand her business

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Job. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jasmine Hogcollar, Female Halfling Barbarian 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tricking In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. She has moderate length orange fur. Her eyes are green and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She never wears the same outfit twice, unless she absolutely has to.

History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Tricking was left her mother's suit of armor and trained in its use and care. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Optimist, Artistic. Bonds: Rich, Nature, Military, Debt. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Tricking In the Storm, Female Tabaxi Sorcerer 10
Medium (4'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 21 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2300 gp. Aquamarine (1500 gp). Zircon (30 gp). Amethyst (140 gp). Rhodochrosite (11 gp). Eye agate (11 gp). 1 Minor magic item.


Social Check DCs


Harvest Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her gray fur is lengthy and is close to two feet long. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast plains. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is content

Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Rich, Attractive, Nature. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Harvest Thunder, Female Tabaxi Wizard 4
Medium (4'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does. His silver hair is braided into rings. This gray eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small plains village. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted. Bonds: Job, Criminal record, Nature. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Odo Denholm, Male Human Paladin 7
Medium (6'2") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Blue sapphire (1200 gp). Jasper (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rrath Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and black. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of men and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Rrath Hadleigh, Male Half-Orc Barbarian 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Flask Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern woman prefers to wear pastel clothing when she does not wear armor. Her white fur is lengthy. She wears large thick round spectacles.

Personality: She is irascible and easily irritated. She works hard and plays hard.

History: Gifted from a young age, Flask studied abroad. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flask Of Ivory, Female Tabaxi Barbarian 6
Medium (4'11") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 6 (-2)8 (-1)
Skills Insight +1, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She is well dressed, constantly wearing a tan suit, grey shirt, and black tie. She keeps her long golden hair kept up in a rat tail. Her violet unseeing eyes seem to look past you.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mardnab was born in the north. At a young age she loved to build and create. Cursed with a spirit at a very young age, Mardnab has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and nothing but the best is good enough for her

Ideals: Impeccable, Logical, Persistence. Flaws: Disease. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mardnab Maekkelferce, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)18 (+4) 13 (+1)14 (+2)
Skills History +6, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Masterwork studded leather.


Social Check DCs

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