Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. He wears his orange fur up. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Cloud will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Athletic, Extrovert. Bonds: Attractive, Has a crush, Immigrant, Rich. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 3 (-4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 pp.
Purson Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His red hair, when down, is lengthy. He has several tiny sapphire earrings on each ear.
Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small plains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He is greedy; and he is wracked by social anxiety
Flaws: Insane, Fearful, PTSD. Bonds: Rich, Nature. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork studded leather.
Andram Delight, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears green cloth garments or leather armor. His white hair is unkempt and raggedy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Andram is combative with any and all who dare try his patience in the slightest.
History: The child of southern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Poor, Enemies. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp. White pearl (70 gp).
Balam Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His chestnut hair is greasy and uncared for. His thin eyebrows rest above his beady black eyes.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.
History: When he was but 6 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion.
Flaws: Ugly, Racist, Addict. Bonds: Immigrant. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 64 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 60 pp. 1 Minor magic item.
Mozikth Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is typically in his Brewer uniform. Beneath his clothing is a huge mess of scar tissue. His silver crest is lengthy. He has a dull look in his red eyes.
Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was always a brilliant, if unscrupulous mind. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Insane. Bonds: Job, Slave, Adventurer. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Tiger eye turquoise (7 gp). Jasper (70 gp). Violet garnet (400 gp).
Ellywick Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears blue painted combat armor at almost all times. Her blonde hair is smooth and relatively long. Her green eyes have a joyful gleam in them most of the time.
Personality: She is mildly Gnome supremacist, though she does not identify as such. Energy wise she seems alert and responsive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She now mingles about in high society.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Professionalism. Flaws: Racist, Disease. Bonds: Rich. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Everard Rutland, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.
Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the south. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To settle down with his crush.
Bonds: Rich, Attractive, Has a crush, Religious, Immigrant. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 5 (-3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jade (150 gp). 1 Masterwork Common Melee.
Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and brown handkerchief worn on her left side. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Enidda isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the west to a Mayor, Enidda learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She has built up a small fortune and can afford her own way.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Bonds: Job, Rich. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 7 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Gesrethe Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing a long, green, dusty cloak. Her bronze crest is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.
History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Gesrethe took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Gesrethe and her spouse have recently divorced.
Motivation: Revenge; and she's repulsed by the pc
Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 330 gp.
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