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NPC Generator

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Advanced [show]


Hobart Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red tunic with black highlights, and long white pants that bunch up around his shoes. His hair, while still mostly chestnut, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Locksmith. He also has developed a complete distrust of the Animal Trainer profession.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Locksmith and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Job, Rich. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Hobart Whispermouse, Male Halfling Wizard 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Drogo Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized topaz on his right hand. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west to a Bricklayer, Drogo learned a great deal about his mother's area of expertise. He worked as a nervous Bricklayer and found it very stressful. He struck the Bricklayer job and began his own company from there.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Attractive, Job. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Drogo Colton, Male Human Expert 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +4

Possessions: 1700 gp. Blue sapphire (1000 gp). Blue sapphire (1000 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Emerald (1000 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is greasy and uncared for. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: Born to a Body Guard, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Adventurer, Poor. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Merihim Power, Male Tiefling Commoner 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)17 (+3) 14 (+2)15 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1600 gp. Amber (90 gp). Iolite (70 gp). Star ruby (800 gp). Black pearl (1200 gp). Pink pearl (90 gp). 1 Minor magic item.


Social Check DCs


Orianna Beauty, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She carries with her a set of scythes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her brown hair is slicked back into a classic pompadour. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: In love, Military, Rich. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Orianna Beauty, Female Tiefling Cleric 8
Medium (4'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 77 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 20 (+5)15 (+2) 15 (+2)8 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 200 gp.


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a feathered hat to hide her balding. Her eyes, though not visible through her cowl, are violet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Loopmottin grew up listening to her mother's many stories. Cursed with a spirit at a very young age, Loopmottin has worked very hard to control her curse. By chance she met her sister recently and the two have been together since.

Motivation: Revenge; and a deep hatred of giants

Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Family, Enemies. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Warrior 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 20 (+5)8 (-1) 12 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Vonana Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her brown hair is wavy and long. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the east her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She then took over the family business and is one of the better Architect for hire.

Motivation: To clean up the streets; and to be a sailor again

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Adventurer, Job, Guardian. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Vonana Foamtankard, Female Dwarf Barbarian 6
Medium (3'9") Dwarf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 47 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 3000 sp. Jasper (70 gp). Deep blue spinel (900 gp). Obsidian (6 gp). Aquamarine (900 gp).


Social Check DCs


Willow Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a red collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears a colorful flower in her blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is an amazing painter.

History: Born in the east her family was never financially stable. After coming to the age of reason, Willow took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Marshal and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Passionate, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Willow Cherrycheeks, Female Halfling Warlock 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Rosamund Ramsey, Female Human [Permalink]

Personal [hide]

Description: A 4'11" eastern woman, she wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. She keeps her long silver hair kept up in a rat tail. Her fierce gray eyes like to dwell on things.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Servant, who enjoyed hunting, Rosamund was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Nature, Job. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Rosamund Ramsey, Female Human Adept 11
Medium (4'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: Alexandrite (400 gp). Tiger eye turquoise (16 gp). Coral (140 gp). Coral (140 gp).


Social Check DCs


Shaena Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a white vest and prefers blue and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is long and unkept. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is an amazing painter.

History: She was raised in a forest tribe. Shaena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Shaena Strongbones, Female Halfling Rogue 9
Small (3'0") Halfling, Lawful Good (CR 9)
Armor Class 15
Hit Points 20 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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