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NPC Generator

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Advanced [show]


Cloud Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is cut close to his head. His eyes are a pleasant copper.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He has worked as a Bowyer like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Artistic, Fighting. Flaws: Emotional. Bonds: Adventurer, Job. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Cloud Paws, Male Tabaxi Paladin 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1300 gp. Rhodochrosite (8 gp). Coral (150 gp). Golden yellow topaz (1400 gp). Sard (70 gp). Star rose quartz (70 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a grey and white handkerchief worn on his right side. His red hair is kept up in a ponytail inside a small hat. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Dyer in town.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Immigrant, Enemies. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Orsik Caebrek, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Vicky Tenley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a large brown jacket. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Vicky was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Vicky's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Vicky and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Vicky Tenley, Female Human Monk 2
Medium (4'11") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. Chrysoprase (20 gp). Iolite (20 gp).


Social Check DCs


Herleva Brandon, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports auburn long hair. Her eyes are brown and catlike.

Personality: She can speak with the recently deceased. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Herleva was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She became a Sellsword soon after.

Motivation: Half-Orc compassion; and further expansion of business

Ideals: Gifted, Opinionated. Flaws: Racist. Bonds: Job, Nature. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Herleva Brandon, Female Human Barbarian 4
Medium (4'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. White pearl (90 gp). Coral (90 gp).


Social Check DCs


Mûg Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Mûg was born on a far northern desert where he grew up under the tutelage of his father, an expert Dyer. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Hedonist, Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Mûg Bradshaw, Male Half-Orc Commoner 6
Medium (6'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. Bloodstone (70 gp). White opal (1500 gp). Moonstone (70 gp).


Social Check DCs


Aelar Raethran, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his golden hair up in a very large beehive style do. He has gleaming, smiling gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern.

Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aelar Raethran, Male Elf Cleric 5
Medium (5'5") Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 18 (+4)13 (+1)
Skills Performance +4, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Druidic, Gnoll, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 50 pp. Emerald (1000 gp). Chrysoprase (40 gp). Carnelian (40 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Heiser, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her long auburn hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also has developed a complete distrust of the Carter profession.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her mother's forge. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: She is greedy.

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Agatha Heiser, Female Human Druid 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 gp. Silver comb with moonstones (300 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Raam Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his bow ready. He has black hair. His thin eyebrows rest above his beady white eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Hunter business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he is greedy

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Raam Beauty, Male Tiefling Warrior 3
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp. 1 Healer’s kit.


Social Check DCs


Jade Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. His long white fur is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and gnomish compassion

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Jade Of Ale, Male Tabaxi Aristocrat 9
Medium (6'4") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 86 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)10 (+0) 8 (-1)15 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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