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NPC Generator

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Advanced [show]


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a brown poncho over her likewise colored trousers and shirt. She has moderate length gray fur. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of northern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She struck the Sculptor job and began her own company from there.

Motivation: Expand her business; and revenge

Flaws: Antagonistic. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Quick In the Wind, Female Tabaxi Fighter 4
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Rich purple corundum (700 gp). Fire opal (700 gp). Moss agate (14 gp). Aquamarine (400 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Theobald Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and brown robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is smooth and relatively long. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Impeccable. Bonds: Immigrant, Guardian, Criminal record. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Theobald Harlan, Male Human Warlock 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)16 (+3) 9 (-1)18 (+4)
Skills Arcana +5, Deception +6
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 5000 cp.


Social Check DCs


Salanop Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and white handkerchief worn on her left side. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a feathered hat to cover her moderate length chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Salanop isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. When she's not drinking or sleeping the drinks off, she's doing writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and she loathes her own lifestyle

Ideals: Impeccable, Artistic. Flaws: Insomniac, Depressed. Bonds: Job, Enemies. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Salanop Sympony, Female Gnome Commoner 5
Small (3'0") Gnome, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 19 (+4)16 (+3) 14 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Fulbar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is cut close to his head. His eyes are likewise hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: When he was but 7 years old his parents immigrated from the east. He worked as a nervous Apothecary and found it very stressful. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and further expansion of business

Flaws: Sensitive, Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Fulbar Greenleaf, Male Halfling Paladin 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 15 (+2)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Black star sapphire (1400 gp).


Social Check DCs


Pyra Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She wears a colorful flower in her black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: Pyra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Pyra Hurt, Female Tiefling Bard 12
Medium (5'6") Tiefling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 41 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)16 (+3) 15 (+2)21 (+5)
Skills Arcana +7, Stealth +8
Senses Passive Perception 12
Languages Common, Elven, Draconic, Auran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 3000 gp. Fiery yellow corundum (1400 gp). Star rose quartz (40 gp). Red-brown spinel (110 gp). Moonstone (40 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Tod Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his right hand. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Tod embodies much of what other species detest in the Halflings. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a plains tribe. While studying, he fell in love. They married and had a son. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: In love, Nature, Has a crush. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Tod Brushgather, Male Halfling Bard 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Red spinel (150 gp). 1 Minor magic item.


Social Check DCs


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He keeps his chestnut hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also has developed a complete distrust of the Fortune-teller profession.

History: Burgell lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Burgell was left his mother's suit of armor and trained in its use and care. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and find a way to reverse the transformation of his sister

Ideals: Athletic. Bonds: Attractive, Job, Family, Military. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Burgell Garrick, Male Gnome Wizard 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs


Bertram Ogden, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a fancy brown suit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Rich, Nature, Job, Family. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Bertram Ogden, Male Human Rogue 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills Acrobatics +1, History +4
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Black pearl (200 gp). Malachite (5 gp). 1 Breastplate. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Ahinar Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is cut close to her head. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with finding treasure.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.

Motivation: A deep hatred of gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Persistence, Gifted. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Ahinar Meliamne, Female Elf Adept 7
Medium (4'9") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 10 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. Sardonyx (30 gp). Deep blue spinel (1000 gp).


Social Check DCs

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