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NPC Generator

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Advanced [show]


Dreali Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries spears. He wears his silver hair up in a very large beehive style do. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Dreali was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dreali's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dreali and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Religious, Immigrant. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Dreali Xistsrith, Male Elf Cleric 6
Medium (4'11") Elf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Performance +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 40000 cp. Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Bolhild Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her shortbow ready. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has gleaming, smiling violet eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Bolhild was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Some 4 years later her spouse died after the birth of her son. Heartbroken, Bolhild never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Bolhild Holderhek, Female Dwarf Paladin 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Edge Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his orange fur up. His face is covered beneath a completely black helmet.

Personality: Edge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Doctor father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to find somewhere to settle down

Ideals: Extrovert, Joker. Flaws: Ugly, Disease. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Edge Moon, Male Tabaxi Expert 10
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Auran, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5

Possessions: 260 pp.


Social Check DCs


Percival Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, grey, dusty cloak. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Interpreter and occasionally as a mercenary.

Motivation: Gnomish compassion; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Racist. Bonds: Adventurer, Rich, Military, Job. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Percival Langdon, Male Human Aristocrat 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Sard (20 gp).


Social Check DCs


Anne Kensley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She usually wears her brown robe and has her flail always slung over her shoulder. Her chestnut hair is well kept. Her eyes are violet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic, Shy. Bonds: Immigrant, Religious, Enemies. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Anne Kensley, Female Human Sorcerer 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp. Moss agate (12 gp).


Social Check DCs


Trym Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her red hair is styled in orderly dreadlocks. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Trym was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Navigator. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Disciplined. Bonds: Attractive, Immigrant, Job. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Trym Brushgather, Female Halfling Monk 16
Small (2'10") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 109 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Arcana +6, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3

Possessions: 5000 gp. Black pearl (1500 gp). Red-brown spinel (160 gp). Moss agate (12 gp). Deep blue spinel (1500 gp). Onyx (30 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Star rose quartz (30 gp). Tiger eye turquoise (12 gp). White pearl (160 gp). Black star sapphire (500 gp). Rhodochrosite (12 gp). Blue quartz (12 gp). Sardonyx (30 gp). Violet garnet (1500 gp).


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears pastel cloth garments or leather armor. His red fur is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a plains tribe. A gifted student he started as a Junk Dealer, but he got bored and became a Mercenary. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Sun never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Job, Nature, In love, Slave. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Sun On the Water, Male Tabaxi Wizard 5
Medium (6'4") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Intimidation +5, Survival +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (100 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He is bristling with hidden weapons, mostly axes and glaives. He sports a flattop hair cut. His skin is flawless and his silver eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting. Flaws: Selfish. Bonds: Criminal record, Attractive, Religious. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Valafar Righteous, Male Tiefling Rogue 8
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 11 (+0)19 (+4)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1200 gp. Violet garnet (400 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears rags and sports a simple walking cane. She has white hair. She has green eyes.

Personality: Seraphina wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her arcane abilities were realized during a raid on her village. She has achieved small success as a Ploughman.

Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job

Ideals: Disciplined, Gifted, Impeccable. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Seraphina Porridgepot, Female Halfling Warlock 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. Brown-green garnet (110 gp). Freshwater pearl (12 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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