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NPC Generator

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Advanced [show]


Gale Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He has dyed his greying red fur a little too much giving a sharp red color. His eyes are green and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He struck the Stylist job and began his own company from there.

Motivation: Further expansion of business; and to be a glassblower again

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Military, Job. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Gale Running, Male Tabaxi Paladin 8
Medium (5'11") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 140 pp.


Social Check DCs


Mordai Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears black leather gloves, a black jacket, and tight pants. His white hair is lengthy. He has a dull look in his silver eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of eastern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He left for the east, certain he would find work there.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Immigrant, Nature. Occupation: Farmer

Voice: French accent

Attributes [hide]

Mordai Tragedy, Male Tiefling Ranger 6
Medium (5'2") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 15 (+2)18 (+4)
Skills Perception +5, Persuasion +7
Senses Passive Perception 17
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Markosian Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears bulky black painted plate armor. Her hair is black and curly. She is baby faced.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Markosian's homeland. Markosian decided to take the middle way and become a bodyguard. Days after completing her studies, news broke out that her hometown was attacked by illithids. Markosian was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Optimist, Fighting. Bonds: Enemies, Immigrant, Job. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Markosian Ennui, Female Tiefling Ranger 6
Medium (4'9") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)18 (+4) 15 (+2)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Gnoll, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Vicky Southey, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long auburn hair kept up in a rat tail. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a font of random trivia from the lore and stories she has discovered

History: Born in the north to a Courier, Vicky learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She then took over the family business and is one of the better Courier for hire.

Motivation: She is unsatisfied with her job; and an old rival family wants her found

Ideals: Disciplined, Logical. Bonds: Rich, Job, Adventurer, Family. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Vicky Southey, Female Human Ranger 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Phelaia Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her Stetson hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Phelaia took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: She feels that her past leaves her morally obligated to help; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Phelaia Intellect, Female Tiefling Barbarian 4
Medium (4'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)18 (+4) 17 (+3)16 (+3)
Skills Arcana +6, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Smoking Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a pastel and white handkerchief worn on her right side. Her beige fur is heavily combed to the right. Her eyes, though not visible through her cowl, are green.

Personality: She snorts whenever she laughs or is feeling confident. She works hard and plays hard.

History: Her father raised her in a mountain cabin. Like her mother and her sister before her, after school she went straight into learning to become a Herbalist. She has worked as a Herbalist like her mother before her.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Flaws: Hedonist. Bonds: Immigrant, Nature, Job, Family. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Smoking Plume, Female Tabaxi Wizard 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Ghûra Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is physically well-built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 7 years old his parents immigrated from the west. Ghûra abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well.

Ideals: Disciplined. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Ghûra Upton, Male Half-Orc Expert 2
Medium (6'4") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs


Panana Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. She is an epitome of beauty. Her hair is long and silver with streaks of blonde, and is pulled back with small blue clips. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is a Bowyer first and foremost. She believes firmly that knowledge should be universal. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Panana lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Bowyer and found it very stressful. She struck the Bowyer job and began her own company from there.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Family. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Panana Fiddlefen, Female Gnome Cleric 6
Small (3'0") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: A miniature golden chest with tiny emeralds lining the top (90 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear red tank tops with brown skirt. She has a moderate pudge and is not very fit. Her wide-brimmed hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: Nora is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Extrovert, Artistic. Flaws: Ugly, Antagonistic. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Nora Jamjar, Female Halfling Rogue 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp.


Social Check DCs

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