Vrondiss Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His long blue crest is drawn into a two foot long braid. His half smiles and gold eyes are beguiling and draw you in.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Passionate. Flaws: Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Brown-green garnet (90 gp).
Dharg Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His amber eyes are slightly larger than normal.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Layabout
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 30 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Corkitron Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Corkitron took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Job, Family, Nature. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Delg Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown armored body suit, with a simple blue line shooting up and back down. His head has been shaved. He has gray eyes and a brown hat with a blue feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Delg took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 90 gp. 1 Masterwork Common Melee.
Hatae Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears violet leather gloves, a violet jacket, and tight pants. Her brown hair is lengthy. This violet eyed southerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for her, and Hatae does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Hatae was born in the south. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Persistence, Entrepeneur. Flaws: Depressed. Bonds: Military. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Whurdred Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in grey turtlenecks beneath a blue coat with brown slacks. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.
Personality: Abrasive and pushy, she has a hard time making friends. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 6000 cp. 2 Smokesticks.
Sariel Teinithra, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is an epitome of beauty. She has shaved her head bald. Her blue eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the north to a Painter, Sariel learned a great deal about her father's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted from career to career and currently works as a Painter.
Motivation: To reunite with her old friends.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Religious. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 160 gp. Banded agate (10 gp). 1 Banded mail.
Engong Kendal, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her black hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Brilliant and gifted she never wanted to apply herself. She has never given up on her singing dream.
Motivation: To unite with her sister.
Ideals: Optimist, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 38000 sp. Tourmaline (40 gp). Violet garnet (400 gp). Tiger eye turquoise (5 gp). Aquamarine (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
William Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has white hair. He wears an eyepatch.
Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, William studied abroad. After coming to the age of reason, William took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Ugly, Insane, Antagonistic. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. Brass mug with jade inlays (200 gp). 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!