Sannl Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, she is an attractive figure. She wears a simple grey robe with white stripes complete with hood. Her white hair is knotted and matted. Her eyes are green and catlike.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Architect like her mother before her.
Motivation: A need for knowledge about a nearby landmark; and she has money and likes to spend it
Ideals: Optimist. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp.
Gorga Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears silk and lounges about seductively. She has styled her brown hair well, parting it to the right. Her green eyes have a joyful gleam in them most of the time.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great joy in being the best Mason in town.
History: When she was but 7 years old her parents immigrated from the south. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, In love. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He is an epitome of beauty. He sports a long chestnut beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and many goblins want him driven away
Flaws: Disease. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Halfling, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He sports a flattop fur cut. His blue eyes have a joyful gleam in them most of the time.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Silent is combative with any and all who dare try his patience in the slightest.
History: The child of eastern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Navigator.
Motivation: He is greedy; and to be a seamstress again
Ideals: Justice. Flaws: Racist. Bonds: Immigrant, Job, Rich. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 16000 sp. Golden pearl (60 gp).
Eridred Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears a brown vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her long brown hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: Aggressive, abrasive, and angry, Eridred embodies much of what other species detest in the Dwarves. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the west, but her parents moved at a very young age to the east. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Barrister
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 50 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. Red-brown spinel (110 gp). Red-brown spinel (110 gp). Alexandrite (500 gp). Blue quartz (5 gp). Star rose quartz (70 gp). Violet garnet (500 gp). Tiger eye turquoise (5 gp). Red-brown spinel (110 gp).
Aura Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his long yellow fur kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted psionic powers by his dying sister.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Ideals: Gifted, Fighting, Artistic. Bonds: Poor, Attractive. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 30 pp.
Theodoric Marley, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Bounty Hunter. He is muscular with a powerful set of arms. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Painter again; and regain custody of his son
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Family, Immigrant. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Thamior Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon his head, and carries rapiers. His chestnut hair is slicked back into a classic pompadour. He has several tiny ruby earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Nature. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Nirgel Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green tunic with white highlights, and long tan pants that bunch up around his shoes. His long blue hair is drawn into a two foot long braid. His eyes are gold and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.
History: Nirgel was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2100 sp. Black velvet mask with numerous citrines (50 gp).
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