Naill Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear blue clothing when he does not wear armor. He keeps his silver hair in a flapper bob. His blue eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.
Motivation: To unite with his sister; and his religion dominates his actions
Bonds: Guardian, Religious, Nature, Family. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 97 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 4000 gp. Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A small bag of saffron. (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item.
Xappan Art, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His dark red hair is slicked back into a classic pompadour. His eyes are gold and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Mentor. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 68 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 900 pp. Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Old masterpiece painting (1000 gp). Silver comb with moonstones (400 gp). Cloth of gold vestments (180 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Jeweled gold crown (8000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Medium magic item.
Vola Budd, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is renowned for her bright white dresses and hats. Her hair is brown and very short. She has hazel eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Vola was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. Since then, she has sought to make the best of life.
Motivation: Wants to open a new tavern; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Optimist. Bonds: Attractive, Job, Criminal record. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1700 gp. Eye agate (12 gp). Chrysoprase (20 gp). Moss agate (12 gp). Sard (20 gp).
Ahrim Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears green cloth garments or leather armor. His blue hair is still thick. His silver eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Priest, who enjoyed hunting, Ahrim was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ahrim took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has taken up work as a Soapmaker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To reunite with his old friends; and sabotage a competitor
Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Nature, Adventurer. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 30 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Draconic, Infernal, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Medium magic item.
Theren Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has no hair. His eyes are a pleasant violet.
Personality: He will rave to anyone who will listen. He is a very good compulsive liar and kleptomaniac.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1000 gp). A roughly beaten golden orb (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (900 gp). Old masterpiece painting (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Solid gold idol (900 gp). A roughly beaten golden orb (150 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He carries with him a set of axes on his belt, each one with a opal on the hilt. He has styled his chestnut hair well, parting it to the right. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of western immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Valafar Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast island. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +5
Possessions: 400 sp. Brown-green garnet (160 gp).
Aldous Clapham, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His head has been shaved. His ears are large.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Half-Elven compassion; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Professionalism, Gifted. Flaws: Ugly, Shy, Antagonistic. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. Red-brown spinel (90 gp).
Amnon Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears rags and sports a simple walking cane. He has styled his blue hair well, parting it to the right. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to loving parents in a slum to the south. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He now owns his own business.
Motivation: To be a Sculptor again.
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Obsidian (6 gp). Iolite (60 gp). Amethyst (160 gp). Silver pearl (160 gp). 2 Tanglefoot bags. 1 Smokesticks. 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
