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NPC Generator

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Advanced [show]


Thamuz Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His chestnut hair is smooth and relatively long. His eyes are red and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Thamuz was raised in a hard working conservative environment. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He then took over the family business and is one of the better Stableman for hire.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined, Gifted. Bonds: Rich, Criminal record, Job. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Thamuz Sharp, Male Tiefling Paladin 9
Medium (5'6") Tiefling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 82 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Arcana +5, Stealth +6
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Ulla Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her moppish golden hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a forest tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Bonds: Nature, Rich, Adventurer, Family. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Ulla Folkor, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Henry Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple green line shooting up and back down. He is physically well-built. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Henry hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and many goblins want him driven away

Ideals: Justice. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Iranapha, Male Half-Elf Barbarian 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Yebe Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a rose on it. She has golden hair. Her eyes are amber.

Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yebe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Immigrant, Attractive. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Yebe Bafflestone, Female Gnome Monk 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Liftrasa Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She usually wears her brown robe and has her flail always slung over her shoulder. She has a hunchback. Her blonde hair is smooth and relatively long. Her hazel eyes dart from person to person.

Personality: Calm and collected, she is a well trained Ruler. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Liftrasa Gorunn, Female Dwarf Rogue 11
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 7 (-2)12 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2400 gp. Carnelian (70 gp). Chrysoprase (70 gp). Chalcedony (70 gp). Rock crystal (70 gp). Jasper (70 gp). Hematite (9 gp). Tiger eye turquoise (9 gp). Alexandrite (1300 gp). Zircon (70 gp).


Social Check DCs


Sarah Dalton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is generally well dressed albeit a few years behind the times, and a wedding ring on her left hand. With bright blonde hair. She is very pretty but has cold, dead eyes.

Personality: Sarah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is harsh and unforgiving.

History: Born to a Bookbinder, her father struggled to pay the bills. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has never given up on her music dream.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, In love, Poor. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Sarah Dalton, Female Human Wizard 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1400 gp. Gold and topaz bottle stopper cork (1700 gp). Silver chalice with lapis lazuli gems (70 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Jebeddo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Gifted. Flaws: Ugly, Secretive, Forgetful. Bonds: Poor. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Jebeddo Lingenhall, Male Gnome Warlock 8
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)8 (-1) 11 (+0)18 (+4)
Skills Acrobatics +6, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Hematite (7 gp). Jasper (80 gp). Star rose quartz (80 gp). Rock crystal (80 gp). Alexandrite (1300 gp). Iolite (80 gp).


Social Check DCs


Purson Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is slicked back into a classic pompadour. His gold eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Purson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. Through the years after Purson was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Purson's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Nature. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Purson Hope, Male Tiefling Monk 12
Medium (6'9") Tiefling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 80 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 300 pp. Old masterpiece painting (400 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Solid gold idol (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).


Social Check DCs


Artin Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is golden and very short. She wears round tiny glasses practically rammed into her face.

Personality: She acts crazy and hedonistic. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: Wants to open a new tavern; and she is content

Flaws: Hedonist, Impulsive, Mundane. Bonds: Nature, Job. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Artin Frostbeard, Female Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 310 gp.


Social Check DCs

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