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NPC Generator

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Advanced [show]


Leucis Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has styled his black hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Mundane. Bonds: Job, Family, Nature, Rich. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Leucis Anguish, Male Tiefling Expert 14
Medium (6'7") Tiefling, Neutral Good (CR 14)
Armor Class 11
Hit Points 48 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)20 (+5) 8 (-1)13 (+1)
Skills Performance +6
Senses Passive Perception 9
Languages Common, Elven, Ignan, Infernal, Aquan, Celestial
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered and bejeweled glove (3000 gp). A silver and pearl hairclip (90 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (300 gp). Cloth of gold vestments (130 gp). Silver ewer (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Oolah Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears black cloth garments or leather armor. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She invites people to come help in her community garden.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Oolah Winthrop, Female Half-Orc Expert 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)3 (-4)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bune Wit, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears green leather gloves, a green jacket, and tight pants. Her small hat is riddled with cuts and holes. Her eyes are likewise white.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Bune Wit, Female Tiefling Warlock 6
Medium (5'1") Tiefling, Neutral Good (CR 6)
Armor Class 8
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 120 pp.


Social Check DCs


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a pastel armored body suit, with a simple tan line shooting up and back down. He wears a colorful flower in his brown fur. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Flame was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Attractive, Guardian. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Flame Plume, Male Tabaxi Paladin 9
Medium (6'8") Tabaxi, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 35 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 8 (-1)6 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp. Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Black opal (1200 gp). Red garnet (140 gp). Amethyst (140 gp). Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs


Leaf Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she typically wears pastel cloth garments or leather armor. Her black fur, when down, is lengthy. She is baby faced.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school to support her sick mother, and resented it. Due to her spouse's obsession with being a Sculptor they were divorced and she won custody of their daughter. She worked as a Locksmith, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Nature, Family. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Leaf Prim Posies, Female Tabaxi Druid 4
Medium (5'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 200 gp. Golden yellow topaz (200 gp). Alexandrite (200 gp). Azurite (10 gp). Black pearl (200 gp).


Social Check DCs


Mary Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a yellow costume with the symbols of death on her torso. Her silver hair is still thick. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Religious. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Mary Galanodel, Female Half-Elf Cleric 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Deep blue spinel (1100 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp).


Social Check DCs


Elama Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: She loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in the east her family was never financially stable. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Elama took refuge in the ruined castle and found the beat up shortspear and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Poor, Nature. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Elama Holland, Female Half-Elf Wizard 10
Medium (5'8") Half-Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)8 (-1) 14 (+2)8 (-1)
Skills Insight +6, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He has a moderate pudge and is not very fit. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane, Disease. Bonds: Rich. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Mindartis Mellerelel, Male Elf Barbarian 13
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 119 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Onyx (20 gp). Azurite (13 gp). Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Theodoric Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theodoric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theodoric. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Dyer again; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Bonds: Attractive, Military, Criminal record, Job. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Theodoric Andreantti, Male Half-Elf Ranger 14
Medium (5'3") Half-Elf, Neutral Evil (CR 14)
Armor Class 13
Hit Points 81 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Persuasion +5, Religion +8
Senses Passive Perception 10
Languages Common, Elven, Ignan, Giant, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 700 pp. Coral (120 gp). White pearl (120 gp). Amethyst (120 gp). Freshwater pearl (11 gp). 1 Medium magic item.


Social Check DCs

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