Himo Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Himo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 17th year, his parents were killed by a illithids raid, leaving Himo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and someone believes him a fraud
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Criminal record, Enemies. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 56 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1300 gp. Old masterpiece painting (2200 gp). Solid gold idol (400 gp). Embroidered and bejeweled glove (4000 gp). A silver and pearl hairclip (80 gp).
Kipper Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is red. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Banker business at a young age. He was an athlete and attended two major summer competitions. He never won. Recently the stress of being a Banker has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult.
Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Job. Occupation: Banker
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 72 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a clover on it. His fur is red, silky, and of moderate length. His green unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a crush on the local Spice Merchant.
Ideals: Gifted. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 600 gp. Jet (50 gp). Red garnet (50 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.
Hobart Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a white costume with the symbols of death on his torso, and a wedding ring on his left hand. His chestnut hair is thinning but still full. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Hobart lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: Wants to have a good time and be beloved; and wants to raise his children well
Ideals: Optimist. Flaws: Shy, PTSD. Bonds: In love, Family. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 18 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Pikar Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his glaive. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pikar is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Military. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 60 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1900 gp. Large well-done wool tapestry (100 gp).
Thorin Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and brown robe with the hood down. His wide-brimmed hat is riddled with cuts and holes. His eyes are green and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Layabout.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 310 gp. 1 Silk rope.
Corkitron Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Weaver business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Further expansion of business.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Family. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 48 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 4000 sp.
Tricking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His gray fur is still thick. His eyes are yellow and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: When he was but 6 years old his parents immigrated from the east. A freak accident while working with his Seamstress father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Racist, Disease. Bonds: Immigrant. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Iolite (60 gp).
Williamina Langdon, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown feathered hat and brown clothes. Her golden hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.
Personality: Williamina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Williamina was raised in a hard working conservative environment. Williamina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 102 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2700 gp. Citrine (30 gp). Obsidian (12 gp). Chrysoberyl (110 gp). Sard (30 gp). Red garnet (110 gp). Rose (30 gp). Deep blue spinel (1300 gp). Banded agate (12 gp). Moss agate (12 gp).
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