Ar-Kaius Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are green and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Adventurer, Nature. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 11)
Armor Class 9
Hit Points 35 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 60 pp. Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Zircon (60 gp). Violet garnet (1000 gp). Sard (60 gp). Tourmaline (150 gp). Malachite (11 gp). Amber (150 gp). Smoky quartz (60 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Hayley, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case, and a wedding ring on her right hand. With wild brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born several months after her mother was called into army service. After coming to the age of reason, Ida took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying brother.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined, Gifted. Flaws: Forgetful. Bonds: In love, Military. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Tawna Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'11" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and golden. She is baby faced.
Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Her relatives are trying to arrange a marriage; and she is wracked by social anxiety
Flaws: Addict, Fearful. Bonds: Criminal record, Rich, Family. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
Morthos Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His hair is short and purple. His black eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Disease, Impulsive, Insane. Bonds: Poor, Mentor, Adventurer. Occupation: Actor
Voice: American accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 120000 cp. Blue quartz (10 gp).
Anastrianna Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears tan trousers with green and red striped suspenders. She wears various colorful collared shirts. Her skin is also unnaturally pale. She has a long brown ponytail with little hanging trinkets. She has a tattooed face.
Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Masseuse profession.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: Her religion dominates her actions; and to be a masseuse again
Flaws: Ugly, Insane. Bonds: Job, Nature, Religious. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Lone Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a fancy pastel dress. She wears a Stetson hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Lone was born with her father's beautiful face. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: An old rival family wants her found; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Adventurer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 16)
Armor Class 10
Hit Points 118 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +8
Possessions: 11000 gp. Golden yellow topaz (1000 gp). Black pearl (1000 gp). Carnelian (30 gp). Blue quartz (13 gp). Freshwater pearl (13 gp). Chrysoprase (30 gp). Violet garnet (1000 gp). Lapis lazuli (13 gp). Brown-green garnet (110 gp). Rhodochrosite (13 gp). Golden pearl (110 gp). Pink diamond (7000 gp). Aquamarine (1000 gp). Sardonyx (30 gp). Fiery yellow corundum (700 gp). Alexandrite (1000 gp). Silver pearl (110 gp).
Shava Ariessus, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light blue in addition to tight pants. She has slicked back red hair. She tend to wears goggles to shield her eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born several months after her father was called into army service. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC.
Bonds: Attractive, Adventurer, Military, Has a crush. Occupation: Stylist
Voice: French accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp.
Rimple Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His auburn hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Artistic, Logical. Flaws: Addict. Bonds: Rich, Mentor. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Nalral Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Nalral hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality.
Flaws: Shy. Bonds: Adventurer, Poor, Attractive, Enemies. Occupation: Cook
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
