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NPC Generator

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Advanced [show]


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Sporting a blonde mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Eccentric and domineering, Mardnab will drive conversation. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and to unite with her sister

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Religious, Family. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Mardnab Wildwander, Female Gnome Aristocrat 6
Small (3'4") Gnome, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgz Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Dûgz Branson, Male Half-Orc Aristocrat 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 300 gp. Zircon (60 gp). Black opal (1000 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Geoffrey Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He wears his auburn hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Glassblower, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and many orcs want him driven away

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Geoffrey Cithreth, Male Half-Elf Sorcerer 10
Medium (5'6") Half-Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 20 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)16 (+3) 16 (+3)14 (+2)
Skills Deception +6, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven, Halfling
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 5000 sp. Chrysoberyl (80 gp). Rock crystal (50 gp). Black pearl (800 gp).


Social Check DCs


Harriet Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a white suit. Her brown hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Harriet was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Artistic, Optimist. Bonds: In love, Poor, Adventurer. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Harriet Tallfellow, Female Halfling Paladin 16
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 110 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)17 (+3) 12 (+1)16 (+3)
Skills Insight +6, Religion +8
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Ignan, Druidic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 2000 gp. Old masterpiece painting (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Old masterpiece painting (1400 gp). Old masterpiece painting (1400 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Fulbar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this northern man typically wears white cloth garments or leather armor. His black hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Architect, but he was a colossal failure. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Architect again; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Fulbar Whispermouse, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 14 (+2)17 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nalaed Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large grey jacket. Her hair is short and black. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Nalaed wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Shepherd business at a young age. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She struck the Shepherd job and began her own company from there.

Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs

Ideals: Disciplined, Philantrophist. Flaws: Racist. Bonds: Job, Religious. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Nalaed Frostbeard, Female Dwarf Druid 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)7 (-2) 8 (-1)9 (-1)
Skills Intimidation +1, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Sapply Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with Stetson hat. His white hair is long and unkept. His violet eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Fortune-teller in town.

History: Sapply hails from a village terrorized by goblins. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Sapply Maekkelferce, Male Gnome Paladin 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Dondon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He wears many layers of old clothing at all times. His black hair is heavily combed to the right. His eyes are hazel and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Shy, Antagonistic, Insane. Bonds: Poor. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Dondon High-hill, Male Halfling Commoner 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points -1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 5 (-3)8 (-1) 16 (+3)9 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Paymon Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black cloak and cross-gartered blue stockings. His blue hair is kept up in a ponytail inside a feathered hat. His eyes are silver and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Criminal record, Has a crush. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Paymon Blur, Male Tiefling Monk 6
Medium (5'3") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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